Page 12 of 176 FirstFirst ... 2 10 11 12 13 14 22 62 112 ... LastLast
Results 111 to 120 of 1940

Hybrid View

  1. #1
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Double monk or SCH/AST/NIN all affect parses too much to just throw a number out there and have it be relevant.


    I'm the only monk in my FC so the former will never help my dps.
    (0)

  2. #2
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Humorless View Post
    Double monk or SCH/AST/NIN all affect parses too much to just throw a number out there and have it be relevant.


    I'm the only monk in my FC so the former will never help my dps.
    sch is pretty much a given, since the alternative is an AST in nocturnal stance and thats simply not gonna happen, but either way they all affect dps by about the same, that includes double monk, its really not as strong as people seem to think it is.
    even drg affects your dps now, the only dps that wont affect it now is bard
    (0)

  3. #3
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zamii View Post
    that includes double monk, its really not as strong as people seem to think it is.
    It's at least 150 extra potency(more now since crit raises bootshine's damage now) every 9 attacks or what amounts to ~17 extra potency per attack, it's exactly as strong as people think it is.
    (0)

  4. #4
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by TheMax1087 View Post
    snip
    crits dont double damage, they only add 50%, so its 75 potency just from that.
    after that, you have to realize dragon kick can crit to, so its not a full 75 potency increase, its closer to 65 (its actually less but just for you i'll round up)
    now then, its only going to make a difference once every 7 skills, we per skill we get an average potency increase of 9.29

    to give you a reasonable sense of just how small that potency is, i'll tell you my dragon kicks average at around 1000 damage without crits (i185)

    the damage boost from swapping a dragon kick out for bootshine will take place once every 15 seconds if you have no skill speed
    the boost in damage is 400 damage assuming a 20% crit rate
    400 divide by our time (15) comes out to be 27 dps

    27 whole dps.. wow... yeah thats some game breaking damage there.

    now then, if you want to prove me wrong or say everyone thinks a second monk really is just 27 dps, then go right ahead.

    edit: corrected to once every 7 skills
    (0)
    Last edited by Zamii; 07-18-2015 at 09:43 AM.

  5. #5
    Player
    w153m4n's Avatar
    Join Date
    May 2015
    Posts
    41
    Character
    Forseti Judicieux
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Zamii View Post
    ... the damage boost from swapping a dragon kick out for bootshine will take place once every 15 seconds if you have no skill speed
    the boost in damage is 400 damage assuming a 20% crit rate 400 divide by our time (15) comes out to be 27 dps...
    as sound as the math is, there's still assumption of DK will crit, whereas BS will always crit (in position).
    so the potency gain every 7th skill can range between 0 (if DK crits) to 75 potency (if DK doesn't crit, perhaps more with crit dmg boost), should be more than 27dps I would think.

    edit: sorry Zamii, I'm an idiot. for some reason, I thought BS is 225 potency without crit. fixed above
    (0)
    Last edited by w153m4n; 07-18-2015 at 01:12 PM.

  6. 07-18-2015 06:18 PM

  7. #7
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zamii View Post
    snip
    The reason I said 150 potency was because you have to factor in replacing 2 dragon kicks rather than one, as dragon kick should always be used before bootshine. Accounting for that in your calculations would raise the dps by a non insignificant 54 dps. Unfortunately for my argument neither of our ways would be the correct way to do it. It would be much cleaner to account for 2 dragon kicks and 2 bootshines. That said, the 39 dps youd gain doing that, while definitely not gamebreaking(and im not sure how you came up with that from what I said) is absolutely nothing to scoff at. If im doing 1000 dps in a fight, id love to get an extra free 4% dps. Also, none of this takes other buffs into account. 4 guaranteed crit bootshines during blood for blood, 3 during a potion, 3-6 during balance, or 2 during trick attack push any differences even higher
    (0)

  8. #8
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zamii View Post
    sch is pretty much a given, since the alternative is an AST in nocturnal stance and thats simply not gonna happen, but either way they all affect dps by about the same, that includes double monk, its really not as strong as people seem to think it is.
    even drg affects your dps now, the only dps that wont affect it now is bard
    When you're trying to push your dps from 1100 to 1200+ in A1 it matters a lot.


    MCH is hardly worth mentioning compared to other damage boosts. 5% for 10s on 120s cooldown if hypercharge is used on cooldown.


    Basically if the average team has MNK/melee/caster/ranged, the most frequent will be MNK/DRG/caster/BRD. NIN or MNK will do more for your DPS than DRG due to BL cooldown.
    (0)

  9. #9
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Humorless View Post
    When you're trying to push your dps from 1100 to 1200+ in A1 it matters a lot.


    MCH is hardly worth mentioning compared to other damage boosts. 5% for 10s on 120s cooldown if hypercharge is used on cooldown.


    Basically if the average team has MNK/melee/caster/ranged, the most frequent will be MNK/DRG/caster/BRD. NIN or MNK will do more for your DPS than DRG due to BL cooldown.
    you do realize the debuff from mch lasts closer to 20s right? it gets constantly reapplied throughout the duration of hypercharge.
    you are correct though battle litany is definitely the lesser of the damage buffs we can get from other classes, but its not nothing
    (0)

  10. #10
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    @Zamii your numbers are wrong. Now I'm not saying your other points are wrong as Idk how powerful a Mnk/Mnk grouping would be right now, just your numbers are a little off.

    Bootshine does 150 * 1.5 (minimum now) or 225 w/o GL. Factor in GL and it's now 285.75

    Dragon Kick is 150 w/o GL or 190.5 w/ GL. So theres 95.25 More potency from a Bootshine over a Dragon Kick.

    So if you do dragon kick once every 7 Skills, thats 13.6 more Potency per skill if DK never crits.

    To put that in perspective, thats like having a free GL3 Tornado Kick/Forbidden Chakra every Minute or so of the fight.
    (0)

Page 12 of 176 FirstFirst ... 2 10 11 12 13 14 22 62 112 ... LastLast