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  1. #1
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    Quote Originally Posted by Zamii View Post
    unless he doesnt ToD, its not possible with current gear, that or hes using meditation as a fill in mid rotation, and completely avoiding bootshine
    Ok was wondering this since when I try to keep them all up the rotation seems whacky and things start to fall off.

    So generally just rotate between ToD and Fracture? So 1st cycle>ToD>2nd cycle>Frature>Repeat?
    (0)

  2. #2
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by MiruWest View Post
    Ok was wondering this since when I try to keep them all up the rotation seems whacky and things start to fall off.

    So generally just rotate between ToD and Fracture? So 1st cycle>ToD>2nd cycle>Frature>Repeat?
    exactly, the rotation is quite simple when you look at it that way
    (0)

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MiruWest View Post
    How much SkS you running?
    625 Skill Speed, or at least that's what a builder says with all my current equipment put on (since I'm away from the PS4 right now and won't be back on it until tomorrow).

    Quote Originally Posted by enil View Post
    Not possible.
    If you use ToD and Fracture in the same DK/Twin cycle, you are putting 8 GCD's between refreshes - you would need a GCD of 1.875 seconds to achieve this. Let's say I give you a 0.5 second leeway (generous) because of buff snapshotting - you still need need GCD of 1.9375.
    I never use Fracture and ToD in the same cycle. It's usually Demolish and Fracture, then Snap Punch and ToD. I try to avoid using both in the same cycle simply because I'd rather not lose DK or Twin Snakes. There are exceptions of course, such as the Alex bosses, Neverreap bosses, etc.
    (0)
    Last edited by RyuDragnier; 07-19-2015 at 12:56 PM.

  4. #4
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by RyuDragnier View Post
    I never use Fracture and ToD in the same cycle. It's usually Demolish and Fracture, then Snap Punch and ToD. I try to avoid using both in the same cycle simply because I'd rather not lose DK or Twin Snakes. There are exceptions of course, such as the Alex bosses, Neverreap bosses, etc.
    Then it's not possible to have Fracture on 100% then...
    (0)

  5. #5
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by enil View Post
    Then it's not possible to have Fracture on 100% then...
    Is it possible to keep anything up 100% when you're having to deal with anything that keeps you off a boss?
    (0)

  6. #6
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by RyuDragnier View Post
    Is it possible to keep anything up 100% when you're having to deal with anything that keeps you off a boss?
    It's not possible to have 100% fracture uptime EVEN on a dummy without dropping either ToD, DK or Twin Snakes.
    You said yourself you never ToD/Fracture in the same DK/Twin snakes cycle.

    Let's say you have 2.0 GCD, one DK/TS "cycle" with ToD is 7 GCDs - 14 seconds. So you can only use Fracture once every 14 GCDs~ (28 seconds) - how do you plan on covering 28 seconds worth of time with one fracture?
    (0)

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by enil View Post
    It's not possible to have 100% fracture uptime EVEN on a dummy without dropping either ToD, DK or Twin Snakes.
    You said yourself you never ToD/Fracture in the same DK/Twin snakes cycle.

    Let's say you have 2.0 GCD, one DK/TS "cycle" with ToD is 7 GCDs - 14 seconds. So you can only use Fracture once every 14 GCDs~ (28 seconds) - how do you plan on covering 28 seconds worth of time with one fracture?
    I apologize, apparently I was exhausted enough last night that I wasn't thinking straight. You are correct that it's not possible to keep up Fracture all the time currently (not with 625 skill speed), because you'll lose DK and Twin Snakes for about 1 second each. Looking at a build with all the endgame SS equipment for MNK, it'd give a total of 794 SS, which may see enough of a difference to where you can keep it up 100%. Worth a test, though personally I'd rather not sink everything I have into SS, it'd be a pretty big drop to the other stats.
    (0)