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  1. #631
    Player
    Nero_Allelujiah's Avatar
    Join Date
    Aug 2015
    Location
    Ul'Dah
    Posts
    38
    Character
    Eto Aku'no
    World
    Brynhildr
    Main Class
    Fisher Lv 60
    Quote Originally Posted by valho View Post
    Good change, though I don't feel Tornado Kick recast needed a change, cause very seldom do we get to use it more than once in such short period of time.
    Agreed, I don't think the recast change was ever even desired at all...I think all we needed was the damage to be counted for at the beginning of the cast. Not sure if SE was toying with the idea of us using it more often, but meh. The GL changes are interesting, and at the moment, I don't think are exactly game breakers, just a nice little padding.

    The AST changes were more interesting imho.
    (0)

  2. #632
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Holy fucking shit, those Monk buffs. We didn't really "need" them, but it doesn't stop me from loving them. Also, gj making Tornado kick STILL nearly worthless, SE.

    Quote Originally Posted by HunterCrimson View Post
    Can you guys give me some a1s pointers? I know the fight but I'm not getting enough dps as I should, I'm getting like 840 dps at the end.
    Are you:

    -Timing your attacks for mechanics?(for example, getting a correctly positioned true strike for the first photon spaser in phase 1)
    -Squeezing in extra DPS on Oppressor when dealing with adds? You have a lot more leeway than you think.
    -Timing your Tornado Kick after the last Royal Fount before jumps?(I mean...it's SOMETHING..)
    -Potting?

    The small things go a long way.
    (0)

  3. #633
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    All I wanted from a Monk buff was Forbidden Chakra not clipping GCD, and... it looks like we got that so i'm so happy.
    (3)

  4. #634
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Quote Originally Posted by Ossom View Post
    All I wanted from a Monk buff was Forbidden Chakra not clipping GCD, and... it looks like we got that so i'm so happy.
    That, and recharging Meditation isn't as painful. Despite my implied salt about TK, i'm happy. Now I just hope my static's SCH is willing to go back to AST.


    EDIT: With our GL duration changed, does this also mean changes to our let's say...openers?
    (0)

  5. #635
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Well just read the 3.07 patch for themnk section
    10/20/30 and duration at 14 sec. So nothing big. Still same problem. Stun lock on FC have been reduce. So this is getting the same work with jump on drg. TK is now at 40 sec recast, but still the same problem with its dmg not registered right away. So what you guys think?
    (0)

  6. #636
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Phireblast View Post
    That, and recharging Meditation isn't as painful. Despite my implied salt about TK, i'm happy. Now I just hope my static's SCH is willing to go back to AST.


    EDIT: With our GL duration changed, does this also mean changes to our let's say...openers?

    I think so. With the lower casting on Med to 1.2 sec will this be viable to weave or still no?
    (0)

  7. #637
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Phireblast View Post
    That, and recharging Meditation isn't as painful. Despite my implied salt about TK, i'm happy. Now I just hope my static's SCH is willing to go back to AST.


    EDIT: With our GL duration changed, does this also mean changes to our let's say...openers?
    Fracture perhaps?
    Going to play around with things tomorrow.
    (0)

  8. #638
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Butcherboy View Post
    I think so. With the lower casting on Med to 1.2 sec will this be viable to weave or still no?
    Not viable to use unless you are physically unable to hit the boss for more than 1.2 Seconds. This is not a skill you can weave in between damage skills because it is on the GCD. This won't change until Meditation's cast time is like sub .7 or .8 seconds (w/o Skill speed and GL buff) or it is made an oGCD.
    (0)

  9. #639
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ossom View Post
    Not viable to use unless you are physically unable to hit the boss for more than 1.2 Seconds. This is not a skill you can weave in between damage skills because it is on the GCD. This won't change until Meditation's cast time is like sub .7 or .8 seconds (w/o Skill speed and GL buff) or it is made an oGCD.
    Yeah figure as much.
    (0)

  10. #640
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by CGMidlander View Post
    Fracture perhaps?
    Going to play around with things tomorrow.
    I would love to see this.
    (0)

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