Quote Originally Posted by Gormogon View Post
This isn't my 1st MMO, nor is this my first time seeing a job designed the way monks are.

You can call it speculation all you want but I already said why it is. You want evidence? How about you start number crunching and tell me where I'm wrong.
How do you know how much accuracy is required for any given instance? Is the TP cost of a certain move worth it's potential damage output, and within what time frame(s) is it viable or not? Which ability rotation grants higher output and in what instance?

Most can be answered by compiling the log data, but it requires additional time (the amount of which varying with desired answer). There are many cases where one instance appears to be optimal, but another has a greater effect; theorycrafters know this and strive seek answers, even if the differences are miniscule. Parsing programs make data collection quick and simple; asking people to do it by hand is like telling someone to SMD solder pieces to a PCB with a soldering iron, sure it's possible, but it's time consuming and there's room for error which leads to there being more time spent.