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  1. #301
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lecreuset View Post
    No thanks, don't wanna play WoW hunter all over again even though I borrowed that idea about Increased action damage from a talent tree.

    I kinda wanna be more of a support as well. Bring back conjurer, replace skill speed in the bard exclusive gear with mind. Let me help heal and esuna party members when needed and what not. Seems like the bard in the opening movie can do just that
    Honestly, standing still for three seconds is one of the worst ideas I've ever heard, borrowed or not. If you want to play support, go white mage or scholar.
    (2)

  2. #302
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Chiraisu View Post
    I think my only gripe about brd is how easy it is. The risk versus reward just isn't there.
    We DPS too hard, we get the aggro. There's the risk. Many times I steal the aggro unless I have a song going, just because of how hard I hit. It can be hell on the tank trying to steal the aggro from me, and if I get targeted, I can fold pretty fast depending on the enemy (because I THINK Bard has the lowest defense of DoW classes, but I'm not 100% sure). I think my record for getting KO'd by a non-boss enemy I grabbed the aggro from (no 1-hit KO abilities in here) was 10 seconds. That's with all my equipment up to par.
    (1)

  3. #303
    Player
    Lecreuset's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Leera Myr
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Woodberry View Post
    Honestly, standing still for three seconds is one of the worst ideas I've ever heard, borrowed or not. If you want to play support, go white mage or scholar.
    I know you and obviously most bards don't want any sort of nerf to damage and w/e but as much as possible I'd like to not have any cast times on a class that isn't a caster. Even the retarded idea of a hunter in WoW started moving away from this by letting steady/cobra shot be castable while on the move without aspect of the fox.

    Even without a cast bar, Heavy shot already seems like it has one because of its very noticeable animation compared to, let's say, straight shot.. You can't even use off GCD abilities before the animation ends.

    The activation on increased action damage doesn't have to be 3 seconds. So thanks but no thanks on castbars on classes that aren't casters. Make the class lean more towards on an actual support bard than a ranger with a few songs and sure no problem.

    long before I hit 50 It felt like Bards in this game were rangers who have a few songs.
    (0)
    Last edited by Lecreuset; 10-24-2013 at 03:15 AM.

  4. #304
    Player
    Lecreuset's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Leera Myr
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by LunarEmerald View Post
    It was obvious since phase 3 that archer was OP.

    I like pick the class that makes me closest to being invincible and archer was definitely it. It's a bit amusing how long it took for others to realize this.
    I actually thought it would take awhile after pvp came out for this to happen when I noticed in beta that melee can barely attack something moving along with me that I'm kiting lol
    (0)

  5. #305
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Standing still for 3s to acquire the damage buff is absurd in a practical case. Rift had a mechanic for the Marksman subspec (turret-style high DPS archery) where you had to stand still for 1.0s to gain a major damage buff. That worked pretty well overall. 1s is a lot different than 3s though .
    (0)

  6. #306
    Player
    Lecreuset's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Leera Myr
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Better than a straight out nerf in damage or casting times(Not saying this is what they'll do). Might be biased on this because I like doing as much damage as possible
    (0)

  7. #307
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Only other way I can think of to really nerf our DPS would be to make it so we can't take Blood for Blood or Internal Release. But in return I'd like to be able to use some Conjurer skills. I heard we used to be able to, and I wouldn't mind being able to cast Raise and Cure. Would help keep the party going if I was able to throw out a revive the second the Healer or another DPS went down.
    (3)

  8. #308
    Player
    Zymran's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Zymran Stark
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Supersun View Post
    Seems pretty obvious to me what they are planning on doing.
    Sounds like a Raging Strikes nerf to me.
    It could be anything from a flat damage reduction to casttimes to certain abilities or even the removal of some cross skills like blood for blood.
    Honestly? I do feel with the players, that are playing BRD because they like the playstyle and the role.
    To the others? Get over it, balance's going to change constantly
    (0)
    Success is measured in blood; yours or your enemy's

  9. #309
    Player
    gadzi_h's Avatar
    Join Date
    Oct 2013
    Posts
    129
    Character
    Gadzi Hajaz
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by RyuDragnier View Post
    Only other way I can think of to really nerf our DPS would be to make it so we can't take Blood for Blood or Internal Release.
    If they did that what would be the point of even mixing archer with pugilist. Your only benefits would be feather foot and second wind, because haymaker is useless unless you steal argo then have to dodge to use it anyway. If you take away DPS from a class who is basically watching MP / TP and Status Effects what are we suppose to do just stand there for the entire fight feeling useless and like a non-contributor. I started the game without knowledge that my class would lead into Bard. Now that I am one I think reducing damage is a horrible idea. For me to get the benefits for increased damage I need to run hawk eye + internal release which takes time so there is a cast time to getting this benefit, as stated before heavy shot and bloodletter have additional animation which is like a delay / caste time.
    (0)

  10. #310
    Player
    gadzi_h's Avatar
    Join Date
    Oct 2013
    Posts
    129
    Character
    Gadzi Hajaz
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    We start off as archers and are told to put our points into dex to increase or DPS but dexterity by the nature of the word means we are nimble so what would the point of putting movement restrictions on us? It makes no sense. Now a direction of facing restriction would make sense to me firing a bloodletter away from the target only to have it land on target is stupid. And I do like the idea of finding a sweet spot to deal max damage based on range.

    I agree that when I'm in a fight that if I start doing to much dps then I get argo and we do seem to have low defence for DoW class and low HP in general. Combined with lower DPS. The thought of even lower DPS makes me think of how much I am going to enjoy solo'ing the game now.
    (0)

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