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  1. #1
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Leon_Stormrage View Post
    I don't understand why they are buffing all melee dps damage and nerfing bard.
    Also other time SE say nothing about what changes they have planned for bard...
    They mentioned cross class stuff and then mentioned bards have too much burst. If I had to guess they are either taking away internal release of blood for blood.
    (0)

  2. #2
    Player
    Leraje's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Dante Orpheus
    World
    Shiva
    Main Class
    Archer Lv 50
    Hello!

    On a standstill fight, lasting 10 minutes, if you have a dragoon to provide piercing, BRDs are simming at 4% higher than DRG, in pure potency, with the WD penalty probably dropping them down to maybe 2-5% lower.
    Reducing Piercing-resistance does not count for BRD damage, because it is Projectile-type damage ... so don't know where you get your increased damage
    (0)

  3. #3
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Leraje View Post


    Reducing Piercing-resistance does not count for BRD damage, because it is Projectile-type damage ... so don't know where you get your increased damage
    Everyone keeps saying how DRGs buff BRD damage.

    I don't know if its true.

    If it isn't true, I'll change the sim to indicate that =D

    Without the buff, bards are consistently 5-8% lower than 100% melee uptime potency.

    Add in their 10% WD penalty and they shouuld be down between 8-15% from optimal melee dps.

    That is a bit low I would say.
    (1)

  4. #4
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by pandabearcat View Post
    Everyone keeps saying how DRGs buff BRD damage.

    I don't know if its true.

    If it isn't true, I'll change the sim to indicate that =D

    Without the buff, bards are consistently 5-8% lower than 100% melee uptime potency.

    Add in their 10% WD penalty and they shouuld be down between 8-15% from optimal melee dps.

    That is a bit low I would say.
    I'm really surprised I can't find the damage type each class uses *somewhere* in the UI.
    From the character screen to the ability tooltips, there must've been a place it could've fit in.
    (0)

  5. #5
    Player
    Bardo's Avatar
    Join Date
    Aug 2013
    Posts
    296
    Character
    Bardo Phor
    World
    Sargatanas
    Main Class
    Archer Lv 70
    Even if it WERE in the tooltips, I wouldn't trust them.
    Take a BRD's Windbite, Venomous Bite, or Flaming Arrow. The tooltips all say these apply elemental damage, but they're not. They're physical.
    Same for DRG's dragonfire dive and any damage done by Ifrit egi. It's all applied as physical damage.

    Or look at the tooltip for Foe Requiem that states "Reduces all enemy elemental resistances by 10%", when in game that's not actually what happens at all.
    The tooltip SHOULD say "increases all magic damage received (aspected or unaspected) by ~20%".
    (1)

  6. #6
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Yea...hidden information bums me out.

    Anyway, latest numbers are in:

    Code:
    Crit: 1200
    Duration: 72000
    GCD: 245
    Number of trials: 20000
    DRG Priority avg potency: 142274.44015 PPS: 197.60338909722222
    DRG Rotation avg potency: 144298.46245 PPS: 200.41453118055554
    BRD (no DE)  avg potency: 136362.5119 PPS: 189.39237763888892
    MNK (FR/ID)  avg potency: 158428.4481 PPS: 220.03951125
    Things aren't looking too good for BRD, esp because potency is not calculating WD penalty.

    EDIT: however, I'm unsure of the actual effect of the "increase action damage by 20%" that bards get. I don't...I don't know where thats calculated, if other classes have it baseline, etc.

    Bards are weird.
    (0)

  7. #7
    Player
    Arkh's Avatar
    Join Date
    Sep 2012
    Posts
    121
    Character
    Mystical Kobi
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Reduce utility,mobility and buff the damage.
    (0)

  8. #8
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    My guess is they are going to leave everything alone and adjust mobility. Being able to do as much damage as they do while on the run is where people are seeing issues.
    (0)

  9. #9
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Rochetm View Post
    My guess is they are going to leave everything alone and adjust mobility. Being able to do as much damage as they do while on the run is where people are seeing issues.
    Where are these people that are seeing issues? I can't seem to find them.
    (0)

  10. #10
    Player aswedishtiger's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Character
    Palamecia Dalmasca
    World
    Balmung
    Main Class
    Pugilist Lv 50
    I think Bards are fine as is, at iLevel 90 items they are outdone in dmg but any other DD counterpart. If anything I think other DDs need some tuning/buffs.
    (0)

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