Quote Originally Posted by Dragonheart View Post
Of course not lol. But please, i don't want to talk about the current game where
you had to fight against latency, input lag, and action lock before, and then against the monsters.
That stuff doesn't matter in so far as it doesn't change the fact that a timer still adds a certain level of difficulty. I'm not trying to say that the content should otherwise be a walk in the park, just that to say that the timer does not add difficulty on some level is kind of ignorant of game mechanics in general.