Then implement a party wipe exit system. If your entire party wipes then you have to try the dungeon again. Still challenging and people can take all the time they want.To give the dungeon a bit more challenge. The first time you try a dungeon, you should not be able to finish in a single attempt. With the way things are set up currently (returning to the entrance when you wipe) you could just retry, retry, retry and finish the whole thing without ever leaving and having to restart if the timers were removed.
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