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  1. #1
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    4,086
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    Molly Millions
    World
    Balmung
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    Marauder Lv 50
    Quote Originally Posted by Dragonheart View Post
    If i'm able to clear the dungeon at the first time or i am super man or prolly that is too easy or bad designed.
    I'm extremely doubtful you've been able to beat every dungeon first try in this game.

    I'm gonna call you out on this. Don't lie to try to prove a point.
    (1)

  2. #2
    Player
    Dragonheart's Avatar
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    Apr 2011
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    901
    Character
    Dragonheart Lux
    World
    Ragnarok
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    Gladiator Lv 50
    Quote Originally Posted by Molly_Millions View Post
    I'm extremely doubtful you've been able to beat every dungeon first try in this game.

    I'm gonna call you out on this. Don't lie to try to prove a point.
    Of course not lol. But please, i don't want to talk about the current game where
    you had to fight against latency, input lag, and action lock before, and then against the monsters.
    (0)

  3. #3
    Player
    Molly_Millions's Avatar
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    Molly Millions
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    Balmung
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    Quote Originally Posted by Dragonheart View Post
    Of course not lol. But please, i don't want to talk about the current game where
    you had to fight against latency, input lag, and action lock before, and then against the monsters.
    That stuff doesn't matter in so far as it doesn't change the fact that a timer still adds a certain level of difficulty. I'm not trying to say that the content should otherwise be a walk in the park, just that to say that the timer does not add difficulty on some level is kind of ignorant of game mechanics in general.
    (0)

  4. #4
    Player
    Dragonheart's Avatar
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    Dragonheart Lux
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    Ragnarok
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    Gladiator Lv 50
    Quote Originally Posted by Molly_Millions View Post
    That stuff doesn't matter in so far as it doesn't change the fact that a timer still adds a certain level of difficulty. I'm not trying to say that the content should otherwise be a walk in the park, just that to say that the timer does not add difficulty on some level is kind of ignorant of game mechanics in general.
    Ok i got your opinion you like to do trash monsters over and over and you think that it is difficulty. Next please :P
    (0)

  5. #5
    Player
    Molly_Millions's Avatar
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    Molly Millions
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    Marauder Lv 50
    Quote Originally Posted by Dragonheart View Post
    Ok i got your opinion you like to do trash monsters over and over and you think that it is difficulty. Next please :P
    You clearly have difficulty with reading comprehension. How did you even get that out of what I wrote?

    I'm not talking about mob or boss difficulty at all. Rather, my argument is based on game mechanics in general. And yes, it's the same basic reason Mario games have timers.
    (0)
    Last edited by Molly_Millions; 11-10-2012 at 05:34 AM.

  6. #6
    Player
    Dragonheart's Avatar
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    Apr 2011
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    Dragonheart Lux
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    Ragnarok
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    Gladiator Lv 50
    Quote Originally Posted by Molly_Millions View Post
    You clearly have difficulty with reading comprehension. How did you even get that out of what I wrote?
    I could say the same with you, i already explained my point ov view, and you reply again with the same answer.

    Btw you're going into personal offense, i don't care it , but i don't want this thread closed.
    (0)

  7. #7
    Player
    Molly_Millions's Avatar
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    Molly Millions
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    Balmung
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    Quote Originally Posted by Dragonheart View Post
    I could say the same with you, i already explained my point ov view, and you reply again with the same answer.

    Btw you're going into personal offense, i don't care it , but i don't want this thread closed.
    I never meant offense, but if you want to take offense to it, I guess the truth hurts. I never once mentioned mob difficulty except to correct your clear misunderstanding of my argument.

    The bottom line is, time limits add a certain level of difficulty, and the time limits put in the 1.0 version of the game are reasonable. We can safely extend this mechanic to ARR without any detrimental effect.

    In the case of speed runs as a loot requirement, I definitely take your side; the mechanic should be removed. But SE has already confirmed that is the case.
    (1)
    Last edited by Molly_Millions; 11-10-2012 at 05:50 AM.