Quote Originally Posted by Ladon View Post
It's very likely performance related. They'll be able to make the database more efficient by only having to store and retrieve smaller values. Reducing the significant digit by 1 for something accessed as much as virtual currency can result in huge overall processing gains.
I understand the overall change completely. Reducing the cap from 999mil to 99mil is going to make some money-grubbers very upset, but I understand why SE would want to reduce the overall cap by one digit and scale NPC prices down to account for that change, while also hopefully discouraging real money traders and whatnot. What I'm complaining about is that basically, we're all being punished for a few exploiters' exploits. I guess overall, things will work themselves out, but it's kinda upsetting when I've worked really hard for everything I've done and gotten while a select few have exploited the system for their spoils, and yet I'm going to have to watch my gil go from a hard-earned 3mil that I hoped to hold onto for awhile and not have to spend every day farming just to make ends meet down to 300k that goes very fast when you get poked with a stick if you don't put your gear repairs up for less than 5k apiece. :|