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  1. #481
    Player
    Ryshel's Avatar
    Join Date
    Jul 2012
    Posts
    14
    Character
    Ryshel Kitana
    World
    Sargatanas
    Main Class
    Warrior Lv 65
    Quote Originally Posted by Aku View Post
    You completely fail to understand, period.
    Don't you realize you'll be able to buy exactly the same with your 300k then than with your 3m now? Seriously?
    This is why I stay out of the forums. I love getting flamed for things I wasn't even concerned about nor did I mention anything about.

    Quote Originally Posted by Niqote View Post
    This is the problem with redenomination - the psychological impact.
    You are not losing ANYTHING. Think of it this way;

    NOW: you have 10,000gil and a Gysahl green costs 2,500g from the escort NPC
    That is 10k/2.5k = 4 .. That is 25% of your gil.

    In 2.0 EVERYTHING is getting the reduction meaning that:

    You will have 1000gil and a Gysahl green will cost no more then 250g from the NPC
    1000g/250g = 4 ... which is 25% of your gil.

    25% = 25%

    We lose nothing.
    NPC costs scaling down is all well and good, and thank you SE for that. But um...you really think people are going to be as understanding in the market wards? If anything, most things in there will go UP in price. Some things will go down, because they're already higher than anyone will have starting off 2.0 (lol), but things are already so ridiculous in the wards...I honestly don't see that changing, and that's the real problem and the reason scaling everything down isn't really a logical option, in my honest opinion.
    (3)

  2. #482
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    People, stop. You are not losing anything. They are not taking away anything. They are just changing the value of currency. Let me give you a very simple example here.

    Lets say they decide to do away with gil and instead convert the system to gold. All prices in the game become gold and gil is totally removed from the game. They decide to use a conversion process where 1 gold = 100 gil. Guess what? Everyone has 1/100 less gold than they had gil BUT nobody actually LOST anything. And since you cannot trade against the old system then it doesn't really matter what the value they actually put on gold as long as the conversion was consistent which is exactly what they are doing.


    NPC costs scaling down is all well and good, and thank you SE for that. But um...you really think people are going to be as understanding in the market wards? If anything, most things in there will go UP in price. Some things will go down, because they're already higher than anyone will have starting off 2.0 (lol), but things are already so ridiculous in the wards...I honestly don't see that changing, and that's the real problem and the reason scaling everything down isn't really a logical option, in my honest opinion.
    Don't buy overpriced items then. Market prices are driven by what people are willing to pay for them. If sellers price their items too high under the new system and nobody can afford them then they won't ever sell anything. This is such a basic economic concept that it's scary.
    (0)

  3. #483
    Player
    Obsy's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    J'hyan Tia
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Maybe if they changed "gil" to "hundred gil", people would feel better...
    (0)

  4. #484
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    on first weeks of ARR,the price will be overpriced,sure. Consider this:

    -Players still looking for efficient way to make gils in new battle/crafting/gathering system
    -supply will be low
    -demands will be unknown (due changes into battle system,stats and materia)

    after community establish demands and steady supplies,price will be corrected
    (0)
    Aion Zwei - Masamune

  5. #485
    Player
    Ryshel's Avatar
    Join Date
    Jul 2012
    Posts
    14
    Character
    Ryshel Kitana
    World
    Sargatanas
    Main Class
    Warrior Lv 65
    Quote Originally Posted by Ladon View Post
    Don't buy overpriced items then. Market prices are driven by what people are willing to pay for them. If sellers price their items too high under the new system and nobody can afford them then they won't ever sell anything. This is such a basic economic concept that it's scary.
    I don't buy things off the wards because 1)Everything is overpriced and 2)So many things are nonexistent because people are too lazy to gather. I've got 2/3 gathering jobs to 50 and working on my third so that I don't have to deal with the wards ever again. The reason things are so high is because everyone with more than 25mil just buys everything no matter what the cost. So really, the rich are just trading their money amongst themselves. And it's going to be that way always. So again, why cut everyone's gil by 90% when the rich are just going to get rich again and keep overpricing everything just because they can?
    (1)

  6. #486
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ryshel View Post
    I don't buy things off the wards because 1)Everything is overpriced and 2)So many things are nonexistent because people are too lazy to gather. I've got 2/3 gathering jobs to 50 and working on my third so that I don't have to deal with the wards ever again. The reason things are so high is because everyone with more than 25mil just buys everything no matter what the cost. So really, the rich are just trading their money amongst themselves. And it's going to be that way always. So again, why cut everyone's gil by 90% when the rich are just going to get rich again and keep overpricing everything just because they can?
    It's very likely performance related. They'll be able to make the database more efficient by only having to store and retrieve smaller values. Reducing the significant digit by 1 for something accessed as much as virtual currency can result in huge overall processing gains.
    (1)

  7. #487
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by KaplanHomahru View Post
    Spoiler: Your nest egg will be (relatively speaking, not literally) the same size in 2.0! Congrats!
    I already understood that bit, but hypothetically speaking lets say a desirable game item costs 99 million in 2.0, and a person with 100 million goes down to 10 million. They have in fact lost 90 million gil, and the ability to buy that item.

    Btw can I get another side order of snide to go with that troll?
    (0)

  8. #488
    Player
    Ryshel's Avatar
    Join Date
    Jul 2012
    Posts
    14
    Character
    Ryshel Kitana
    World
    Sargatanas
    Main Class
    Warrior Lv 65
    Quote Originally Posted by Ladon View Post
    It's very likely performance related. They'll be able to make the database more efficient by only having to store and retrieve smaller values. Reducing the significant digit by 1 for something accessed as much as virtual currency can result in huge overall processing gains.
    I understand the overall change completely. Reducing the cap from 999mil to 99mil is going to make some money-grubbers very upset, but I understand why SE would want to reduce the overall cap by one digit and scale NPC prices down to account for that change, while also hopefully discouraging real money traders and whatnot. What I'm complaining about is that basically, we're all being punished for a few exploiters' exploits. I guess overall, things will work themselves out, but it's kinda upsetting when I've worked really hard for everything I've done and gotten while a select few have exploited the system for their spoils, and yet I'm going to have to watch my gil go from a hard-earned 3mil that I hoped to hold onto for awhile and not have to spend every day farming just to make ends meet down to 300k that goes very fast when you get poked with a stick if you don't put your gear repairs up for less than 5k apiece. :|
    (1)

  9. #489
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ryshel View Post
    I understand the overall change completely. Reducing the cap from 999mil to 99mil is going to make some money-grubbers very upset, but I understand why SE would want to reduce the overall cap by one digit and scale NPC prices down to account for that change, while also hopefully discouraging real money traders and whatnot. What I'm complaining about is that basically, we're all being punished for a few exploiters' exploits. I guess overall, things will work themselves out, but it's kinda upsetting when I've worked really hard for everything I've done and gotten while a select few have exploited the system for their spoils, and yet I'm going to have to watch my gil go from a hard-earned 3mil that I hoped to hold onto for awhile and not have to spend every day farming just to make ends meet down to 300k that goes very fast when you get poked with a stick if you don't put your gear repairs up for less than 5k apiece. :|
    You're not understanding how this works. They are changing the value of money not removing money from the system. Do you have less money if you convert 4 quarters into 1 dollar? No, of course not.
    (1)

  10. #490
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mireille View Post
    I already understood that bit, but hypothetically speaking lets say a desirable game item costs 99 million in 2.0, and a person with 100 million goes down to 10 million. They have in fact lost 90 million gil, and the ability to buy that item.

    Btw can I get another side order of snide to go with that troll?
    If they cannot afford it in 2.0, then they wouldn't have been able to afford it in 1.0. Unless you're of course insinuating that the cost remains the exact same between 1.0 and 2.0, which would be rather silly.
    (2)

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