People, stop. You are not losing anything. They are not taking away anything. They are just changing the value of currency. Let me give you a very simple example here.

Lets say they decide to do away with gil and instead convert the system to gold. All prices in the game become gold and gil is totally removed from the game. They decide to use a conversion process where 1 gold = 100 gil. Guess what? Everyone has 1/100 less gold than they had gil BUT nobody actually LOST anything. And since you cannot trade against the old system then it doesn't really matter what the value they actually put on gold as long as the conversion was consistent which is exactly what they are doing.


NPC costs scaling down is all well and good, and thank you SE for that. But um...you really think people are going to be as understanding in the market wards? If anything, most things in there will go UP in price. Some things will go down, because they're already higher than anyone will have starting off 2.0 (lol), but things are already so ridiculous in the wards...I honestly don't see that changing, and that's the real problem and the reason scaling everything down isn't really a logical option, in my honest opinion.
Don't buy overpriced items then. Market prices are driven by what people are willing to pay for them. If sellers price their items too high under the new system and nobody can afford them then they won't ever sell anything. This is such a basic economic concept that it's scary.