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  1. #9551
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Question, do you think return to something like O8S combat design wise i.e. frequent teamwide damage and actual multiple heal checks (i.e. Heartless (Arc)Angel), while mechanics themselves are not that complicated would be good?
    Or will it still be kinda trivialized by the modern healing kits?
    (1)
    Sometimes rumors are just... rumors.

  2. #9552
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    People will suggest anything besides fixing healers

    It’s like a competition to think of the most contrived way to “fix” the problem that doesn’t involve actually fixing healers or dealing with the fallout of the game still being built on needing healers in the system even if they are redundant
    I remember when the strike first got started, and I saw at least three people immediately jump to "Square should ban these people"
    Some people just don't have any empathy, and it shows.
    (5)

  3. #9553
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Don't know much about healing really, but they should start with getting rid of RDM's dualcast infinite instant rez.
    I'd been playing for ages before finding out "what?!"
    I assumed it wouldn't work on Res because surely that would be crazy?!
    Your most powerful healer is not a healer? Nahhh... coudln't be.
    i was kind of shocked now I think about it.
    I'm surprised I haven't heard more talk about that.
    That seems like an almost bigger slap in the face than healing not being needed.

    We'd have WAY more wipes on casual content, instantly, which I would massively welcome. Because that content has room to wipe a lot more from the Zero that it does at at the moment.
    (0)
    Last edited by Gurgeh; 11-01-2024 at 03:48 AM.

  4. #9554
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    553
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    There is nothing wrong with RDM's raise, or SMN's for that matter, I don't understand why people hate them so much. If anything I wish more people used them, it makes salvaging a really bad run without spending the LB3 that much easier and they don't invalidate my role like WAR does.
    (1)

  5. #9555
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Alice_Rivers View Post
    There is nothing wrong with RDM's raise, or SMN's for that matter, I don't understand why people hate them so much. If anything I wish more people used them, it makes salvaging a really bad run without spending the LB3 that much easier and they don't invalidate my role like WAR does.
    That's cool and good to know. Like I say I don't know healing. I can think of lots of boring OP Alliances (includes EW now) that really should have wiped but for the RDM's. REALLY should have wiped. But if there are bigger fish to fry than RDM then do start elsewhere.

    Let's face it WAR is the issue here. Just delete it!
    #DELETEWAR #WARSSUCK #NOTAPROPERTANKWAR #PLDHEROES
    (1)

  6. #9556
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    My guess for the dislike of SMN/RDM raise is strictly because the last thing a healer is really needed for is LB3 and being able to recover a situation. RDM and SMN feel like they're stepping on the healer role simply because the way things are these raises don't feel like they're supplementary, like they are helping. They feel like they are taking something away.

    90% of the time a RDM VerRaises with dualcast I genuinely do did not need their help. I have SwiftCast up and I am beyond bored yet despite I have nothing to do... you "do my job for me" when you had no reason to.

    See what I mean now? I don't have a problem with the raises much like I don't have a problem with tanks being able to heal themselves. It works out in other games. It just doesn't work out here. Not any more.
    (1)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  7. #9557
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ASkellington View Post
    My guess for the dislike of SMN/RDM raise is strictly because the last thing a healer is really needed for is LB3 and being able to recover a situation. RDM and SMN feel like they're stepping on the healer role simply because the way things are these raises don't feel like they're supplementary, like they are helping. They feel like they are taking something away.

    90% of the time a RDM VerRaises with dualcast I genuinely do did not need their help. I have SwiftCast up and I am beyond bored yet despite I have nothing to do... you "do my job for me" when you had no reason to.

    See what I mean now? I don't have a problem with the raises much like I don't have a problem with tanks being able to heal themselves. It works out in other games. It just doesn't work out here. Not any more.
    myself, I dont mind RDM raises, as for SMN, in my experience most SMN dont even have raise on their bar.

    I dont have a problem mostly with tanks and dps having a self heal.... its when we start talking about an AOE heal on a tank or dps... or heals that they can splash off on another that are better than a healer can do, or even self heals that mean they become essentially invincible... thats where a problem starts. its not being OP.. its just being poorly designed. no job should be functionally invincible in a multiplayer game.
    (1)
    #FFXIVHEALERSTRIKE

  8. #9558
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,083
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    Verraise drains RDM's mp very quickly so it's not quite as infinite, but their being able to rapid fire it sure can save a wipe in the right hands, and I honestly really appreciate it in prog parties since it lets healers focus on topping up the rest of the party and we can actually try the next mech.

    Slight tangent but I kinda think WHM could use a similar advantage over the other healers by making Thin Air also grant instant casts.
    (0)

  9. #9559
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Azurarok View Post
    Verraise drains RDM's mp very quickly so it's not quite as infinite, but their being able to rapid fire it sure can save a wipe in the right hands, and I honestly really appreciate it in prog parties since it lets healers focus on topping up the rest of the party and we can actually try the next mech.

    Slight tangent but I kinda think WHM could use a similar advantage over the other healers by making Thin Air also grant instant casts.
    AST pretty much has that with Lightspeed. It reduces the cast time enough to where 1.5 GCDs are instant and Raise is reduced. I usually... well I USED to hit it when I needed to mass chain res.
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  10. 11-01-2024 07:10 AM

  11. #9560
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,990
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ASkellington View Post
    My guess for the dislike of SMN/RDM raise is strictly because the last thing a healer is really needed for is LB3 and being able to recover a situation. RDM and SMN feel like they're stepping on the healer role simply because the way things are these raises don't feel like they're supplementary, like they are helping. They feel like they are taking something away.

    90% of the time a RDM VerRaises with dualcast I genuinely do did not need their help. I have SwiftCast up and I am beyond bored yet despite I have nothing to do... you "do my job for me" when you had no reason to.

    See what I mean now? I don't have a problem with the raises much like I don't have a problem with tanks being able to heal themselves. It works out in other games. It just doesn't work out here. Not any more.
    There's also another thing they 'took away from me' by dualcasting raise: the 8 seconds cast time. It feels GREAT to be rewarded of my knowledge over the mechanic/fight because then I know when I can stand still to raise. Instant raises have no such nuance.

    Honestly I wouldn't be surprised if one day they gave us 2nd charge of swiftcast because apparently having to hardcast raise is somehow a bane to their existence.
    (2)
    Last edited by Rein_eon_Osborne; 11-01-2024 at 07:27 AM.

  12. 11-01-2024 07:28 AM
    Reason
    messed up the post... not worth reading anyway...

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