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  1. #10551
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    652
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by YarnMage48 View Post
    Ah I see you aren't going to look at the things that make them different, so naturally, you don't see the differences. Yeah that checks.
    The fillers are even less unique compared to the healers than what Rein has talked about; there's a reason I refer to all of them as Glaroilificosis. The only difference they have is the name and slight potency variations, there's no gameplay difference between spamming Broil and spamming Dosis and refreshing Bio and Eukrasian Dosis.

    And Role actions live up to their name, every healer has the exact same ones.

    SGE really is just SCH without the Fairy. There is nuance in their differences, but the decision making is 95% similar.
    (2)

  2. #10552
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by YarnMage48 View Post
    Ah I see you aren't going to look at the things that make them different, so naturally, you don't see the differences. Yeah that checks.
    Its not that we're ignoring the differences. The differences are not enough doubly so because SGE isn't what was advertised nor promised.

    If Kardia was an actual mechanic instead of a set and forget buff to heal the tank, if SGE actually had to heal through doing DPS and had limited healing options where it could heal without doing damage then I will accept it being different from SCH enough to be its own healing class. Until then, its a SCH clone.
    (4)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #10553
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,981
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by YarnMage48 View Post
    Ah I see you aren't going to look at the things that make them different, so naturally, you don't see the differences. Yeah that checks.
    Genuinely asking, what makes their filler different?
    1. Dosis - Broil
    2. Eukrasia Dosis - Bios
    3. Dyskrasia - Art of War
    Is it Eukrasia..? Is it because I need to press an extra button to use GCD shield or something? If you mean the 'extra step' of having to press Eukrasia to apply DoT...well I will not presume to know of you. But in my perspective, it just turns 1 2 1 1 1 1 1 1 1 1 1 1 1 1 into 1 2 1 1 1 1 1 1 1 1 1 1 1 1 (one extra press of [1] hotkey per half a minute). I will still look at the DoT timer to judge when I should be refreshing my DoT. Same exact number. This isn't just for SGE/SCH btw, as the regen healer are also equally in the rut on this front.

    Is it the actual healing GCD spells? On that front, I also don't feel different enough, even until my last high end experience from last tier. Taking the infamous p10s example, my worst run still had me cast a total of 19 GCDs for heals out of 199 GCD casts. Now if I were a SGE in that run, I'd get to press Eukrasia 19 extra times, meaning I'll have 38/219 GCD spent on non-Dosis...? Yaayyy...??? What if this is a smoother encounter or non-high ends? Perish the thought, I will probably not even touching Eukrasia outside to refresh DoT thanks to how abundant their HPS is.

    Or is it two target gain to use AoE on SCH while it's three target gain to use AoE on 3 other healers?

    What about role action? Depending on how much piety you have, 7000-7800 MP are usually the sweet spot to start using Lucid... there is no difference between healers. Surecast? Same. Swiftcast? Again, same; either save for raise or play it risky by swiftcasting Glaroilficosis? Rescue? Lol.


    I genuinely can't think anything else.

    TheDustyOne nailed it though. Simply put, it's the decision making, they are too similar to one another.
    (2)

  4. #10554
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,744
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by YarnMage48 View Post
    Ah I see you aren't going to look at the things that make them different, so naturally, you don't see the differences. Yeah that checks.
    The problem is the things you are selling as “differences” aren’t MEANINGFULLY different

    Is kardia being a buff you can pass around that works off of your damage GCD different to the fairy casting embrace on the lowest HP party member……..yes

    Is it meaningfully different in that it induces you to make different decisions………no

    And that’s where the problems arise with comparisons of SCH and SGE. Their skills are just different enough to warrant different tooltips but aren’t different enough to actually induce you to make meaningfully different decisions. Like sure panhaima is 5 stacks of shields and only pure heals you for unused stacks while seraph is 2 stacks of a shield and heal but in practice where the SGE uses panhaima the SCH will use seraph which makes the skills not really have a meaningful difference. The only skills that stand out are the unique skills of which SCH is the only one that doesn’t have analogues in SGE’s kit; namely illumination, the sprint part of expedient and deployment

    Compare this to say AST and WHM. AST doesn’t have a “rapture” equivalent where it can dump out on demand AOE healing functionally whenever it wants, but in exchange WHM doesn’t really have a collective or an opposition equivalent as WHM isn’t great at sustained regens

    Looking for minute differences that don’t meaningfully alter gameplay is rather pointless in the grand scheme of things
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #10555
    Player
    YarnMage48's Avatar
    Join Date
    Feb 2025
    Location
    Gridania
    Posts
    41
    Character
    Makoto Yumishi
    World
    Goblin
    Main Class
    Red Mage Lv 100
    There seems to be a miscommunication here. I don't consider Dosis to be "filler". Well, if you're saying that the primary single target damage button for each healer is functionally the same across classes, then yes, they are indeed quite similar. Though I do have to say that I find the "Eukrasion" gimmick to be neat. Yes, in practice, all it really changes is the amount of space needed on my hotbar for GCD skills. But I still think it's neat, nonetheless. Regardless, that's not the point I was making. The point is that if you ignore differences, you will only see similarities.

    I've already discussed several differences between SGE and SCH. I've also already discussed some barriers for further differentiation between healer classes.

    If you only want to see the similarities, then I can't stop you. No matter what you choose, I will continue enjoying the game.
    (1)

  6. #10556
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,744
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by YarnMage48 View Post
    There seems to be a miscommunication here. I don't consider Dosis to be "filler". Well, if you're saying that the primary single target damage button for each healer is functionally the same across classes, then yes, they are indeed quite similar. Though I do have to say that I find the "Eukrasion" gimmick to be neat. Yes, in practice, all it really changes is the amount of space needed on my hotbar for GCD skills. But I still think it's neat, nonetheless. Regardless, that's not the point I was making. The point is that if you ignore differences, you will only see similarities.

    I've already discussed several differences between SGE and SCH. I've also already discussed some barriers for further differentiation between healer classes.

    If you only want to see the similarities, then I can't stop you. No matter what you choose, I will continue enjoying the game.
    What do you consider dosis to be if you don’t consider it filler. I mean that’s literally what it is in the most literal sense of the word. It’s what you press when you don’t have anything else to press. I don’t get how that can be up for debate
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #10557
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by YarnMage48 View Post
    There seems to be a miscommunication here. I don't consider Dosis to be "filler". Well, if you're saying that the primary single target damage button for each healer is functionally the same across classes, then yes, they are indeed quite similar. Though I do have to say that I find the "Eukrasion" gimmick to be neat. Yes, in practice, all it really changes is the amount of space needed on my hotbar for GCD skills.
    To be fair, though, Eukrasian Dosis is no more Dosis than Dia, Afflatus Solace, Glare IV, is Glare, Biolysis is Broil, or Combust is Malefic.

    Nor does Eukrasian Dosis even change the number of skills you need on your bar relative to the other 30s-duration DoTs. You're still using another key to then replace an GCD of the functionally identical attack, up to once per 30s (20s, in Afflatus's case; thrice per 120s in G4's case).

    The difference is just that you hit the filler attack's button once more per DoT; that's it.
    (4)

  8. #10558
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,050
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    There were so many more differences between healers (or all the jobs in general) in the past of course we're focusing on the similarities to be an issue. That's kind of the point of the thread.
    (1)

  9. #10559
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    652
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Eukrasia has the potential to be a really, really cool skill, much like Dark Arts used to be. Extra attack spells can mean different Eukrasian spells, different Eukrasian spells mean different effects. While we're at it, maybe we could make a Eukrasian Toxikon that has a 21s DoT, finally allowing it to be damage neutral without being overly spammable.

    We could go a step further and offer different Kardia effects from these different attack spells, like giving extra barriers, mitigations, regens, stronger heals, cleanses, etc. Eukrasian Toxikon could apply another barrier, maybe we could have a new gauge to spend on attacks that provide the Kardia target with buffs and shields.

    Instead Eukrasia is just our DoT behind an extra button press and turns not-Physick into not-Adloquium. While Kardia is just not-Embrace. Such a massive missed opportunity.
    (0)
    Last edited by TheDustyOne; 02-22-2025 at 07:13 PM.

  10. #10560
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,744
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Seraphism also deleted arguably one of current eukrasia’s greatest strengths; in that SGE had a way to perform limitless AOE pure healing with prognosis

    Sure prognosis wasn’t strong but the augmentation effect was a noticeable advantage over SCH who’s only GCD AOE healing option is succor (I’ll never call it concitation)
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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