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  1. #1
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    664
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ASkellington View Post
    SE now has no excuse not to nerf tank sustain and improve healer game play.

    If they do neither of these things after this change, then this yet another negative to the healer experience.
    Pretty much this; a big excuse people have for why healers can't have more responsibility in their damage kit or incoming damage to heal is because a healer failing means the group will die with them (let's just ignore tanks being near immortal in boss fights). Having phoenix downs on the tanks or DPS takes that excuse away.

    If they still don't improve healer damage kits and increase incoming damage, the phoenix down change mostly makes healers even more redundant than they normally are. Just give RDM Vermedica and Veresuna and be done with them.
    (1)

  2. #2
    Player
    yesnt's Avatar
    Join Date
    Oct 2024
    Posts
    373
    Character
    Giddy Moonshine
    World
    Sophia
    Main Class
    Bard Lv 55
    Quote Originally Posted by Haru304 View Post
    So how do ya'll feel about the new changes to Phoenix Down?
    Good, now I can semi-afk while the rest of the party carries me. *shrugs*
    (0)

  3. #3
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    627
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    I might be cynical but I think making healers more redundant was the intention.
    (3)

  4. #4
    Player
    Alrin's Avatar
    Join Date
    Feb 2018
    Posts
    158
    Character
    Alrin Kireen
    World
    Phantom
    Main Class
    Sage Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    I might be cynical but I think making healers more redundant was the intention.
    Devs : We have finally found a solution to the healers problems. We are removing them.

    (1)
    In darkness, in cold, in the midst of winter where nothing walks the world but death and fear let the brave rejoice: I call the light.
    Out of darkness, light. Ouf of silence, song. Ouf of the sun´s death, the birth of each year. Out of cold, fire. Out of death, life. Out of fear, courage to see the day. (Elizabeth Moon - The Deed of Paksenarrion)

  5. #5
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,145
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Alrin View Post
    Devs : We have finally found a solution to the healers problems. We are removing them.

    Frankly that seems to be one of the better outcome we can ask for: just rip off the bandage and tell us they hate dealing with healer - axe them out of the game. The other option is to make the trinity matter again in drastic ways, but that's heavier in cost & we know they need to fund Yoshi-P's new spellspeed ring on his pinky finger in next LL /j.

    I simply don't see a bright future of the job design within the hands of dev that bows down to specific subset of playerbase who's actually seething and pounding the floor where they stand when they realized a SGE was able to gain 80 (EIGHTY, 40p today ) potencies per minute that does not involve 1 2 1 1 1 1 1 while citing "UnAbLe To FoCuS hEaLiNg 10% Of ThE tImE" as their reason to deny that option before 7.0 even launched officially - in a modern FFXIV.
    (1)
    Last edited by Rein_eon_Osborne; 08-07-2025 at 10:43 PM.

  6. #6
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    We can't be redundant when they remembered our existence enough to increase our aoe healing range! /s
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  7. #7
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Clearly most of you have never even run an EX. Go try it without a healer and see how it turns out for you.
    (1)

  8. #8
    Player MaikoRaines's Avatar
    Join Date
    Jun 2015
    Location
    Basement dweller
    Posts
    472
    Character
    Maiko Raines
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Is this still even a relevant hashtag? I forgot this was a even a thing.
    (0)

  9. #9
    Player
    Haru304's Avatar
    Join Date
    Apr 2019
    Posts
    176
    Character
    Atticus Vaelar
    World
    Balmung
    Main Class
    Dragoon Lv 93
    Woah. You'll fail in like, 10%ish of content if you don't bring a healer or tank? That's wild. It's a good thing there's like, that other 90% where they're entirely irrelevant.
    (5)

  10. #10
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    Can't believe you are complaining about a classic Final Fantasy change that was actually needed years and years ago, regarding the Phoenix downs. It isn't to make you guys redundant or anything, there's content where it's needed like deep dungeons.
    Everyone can die during one of those, not having to find a cairn to pick up a healer and having a significant stack of an item that should've been stackable from the get-go is a massive improvement over what it was. Or picking up someone during Eureka/Bozja/Occult or open world. You don't need to switch classes any more to do that.

    Why is this considered such a horrible thing? Make sense, please.
    (2)

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