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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,795
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    A lot of people who are complaining here are older players who remember the old versions of the healers (and the rest of the classes) where support did use to be a function that existed in alot of the classes. For example SCH used to have an AOE haste buff for party members, an AOE oGCD esuna and a silence effect. AST used to have stun and could dilate the time of particular buffs, phys ranged could share their MP with other party members etc

    However the game trended towards a system where only DPS contribution matters so a lot of these effects got cut (and even ones that wouldn’t actually damage anything like SCH’s AOE esuna got cut when they gutted the healers). However while the classes played very differently and had very different effects in the older version they never really played like the old FF classes anyway, they played like 14’s iteration of the classes and that was fine. Like I could say that Astro used to play more like 12’s time battle mage than it does now but it’s not like at any point it really ever played like time battle mage

    How people want to fix the healers varies by person to person because we all have different ideas of what’s wrong with the healers and that’s fine, the intention was never to present an alternative design for healers that we wanted them to implement it was simply to finally get them to notice we are sick of the current healers and refusing to change them isn’t doing anything for the game as a whole. We simply want them to be more open to feedback when it comes to changes
    (10)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    KernCadfan's Avatar
    Join Date
    Oct 2024
    Posts
    36
    Character
    Kernook Cadfan
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    How people want to fix the healers varies by person to person because we all have different ideas of what’s wrong with the healers and that’s fine, the intention was never to present an alternative design for healers that we wanted them to implement it was simply to finally get them to notice we are sick of the current healers and refusing to change them isn’t doing anything for the game as a whole. We simply want them to be more open to feedback when it comes to changes
    Oh, okay, that makes more sense than the rhetoric flying around in-game that makes the healer strike out to be something more concerted than merely getting devs to switch up their methods. I started reading the thread, but about 20 pages in I was met with such conflicting standards of what the healers should be that I was honestly confounded. Considering this is over 900 pages long, I didn't think it was feasible to read all of that, so I just skipped to the final ten, but that simply left me more confused about what the actual goal was... but it seems the strike is more general discontentment than an actual strike in its truest and rawest form... I don't really notice it, outside of people talking about... I do wish healers would be re-tooled because I too miss the early days of ARR... but that's because of class feel. I dropped my DRG because it stopped feeling like a dragoon... That's one thing I like about Picto, it actually *feels* like a Final Fantasy 6 Pictomancer...

    Which I suppose is why I wonder if a classical bent isn't a better way to clarify to the devs what the problem was... I tried playing WHM when returning to the game, and I completely hated what I was playing because WHM just doesn't feel like WHM, so I stopped healing... I don't mind it being hard, but I want it to feel like what it is, even if it is just the ARR standard, and not the classical standard.
    (0)