



I thought BW was bad but honestly guardian is worse for balance in anything above dungeons because it’s straight up basically a second invulnAs a tank main for most of EW and likely all of DT, other than Ults (which I haven't tanked yet). It doesn't even seem like this is the case. The lvl 94 traits for tanks 2m CDs are just straight up busted OP, PLD in particular. Even at the start of the tier with just crafted gear, I could kitchen sink TBs and take next to zero damage, and then have every single CD up before the next TB. The only thing that has been even remotely dangerous this tier is the latter Knuckle Sandwiches in M3S. Boss autos seem to be a bit higher this expansion, but as long as I don't completely zone out and remember to toss the occasional Intervention at my MT, the healers don't even have to heal the MT for most of the fights this tier.
Tanks OPness doesn't seem to be an side effect of how "tightly tuned" endgame is but rather simply a design decision to make tank roles and other roles having a bigger place in supporting healers and mitigation. Because the fights this tier don't feel "tightly tuned", I feel OP as fuck as a tank. Which yea, completely kills healers IMO. If healers don't need to heal anymore, they gotta give players more to do than 1 button spam.
Even savage TB’s can barely do anything to guardian. What the hell were they thinking
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess



My tank IL's not particularly high and I've only been OT in M1S and M2S so far, but I've been using Rampart + Bulwark + Sheltron against TBs just kinda out of habit. I guess I should be using Guardian + Sheltron (or maybe even just Guardian?)
That said, nothing in normal content or extremes hit hard enough to make me really think much about what mit I'm using as long as they're actually being used. Mitigation's everyone's responsibility now but it just makes things harder on the healer when someone slips up. And yet the blame still tends to end up on them anyways so I'm not surprised it doesn't seem like it's done much for the healer population

It still sounds like you are using your cooldowns decently, Azurarok. The Guardian + Holy Sheltron would probably just be an alternate combo to use for the next TB / Wall to Wall pull... If it happens often enough within a minute. If you are taunt swapping to only take a TB once every 2 ish minutes, it probably wouldn't hurt to try the Guardian combo first. Since it should be your best mitigation combo now.



In the one buster that's shared in M3S for a WAR/PLD comp, the WAR starts melting on the 3rd hit while the PLD just barely gets tickled between Guardian and Bulwark, it's pretty ridiculous.



It's funny, some of us asked for SB design back and with M3S we got one aspect of it: Warrior being able to Invuln 3 out of the 5 Tankbusters in the fight (leaving one to be invulned by the other tank, and one to be shared)
Not exactly the aspect of SB design I was hoping for, but still funny to note



Hopefully, it's not a case of Square's seeming inability to understand what their English-speaking customers want. We say, "we want healers to contribute to the party's success." and Square responds with "We hear your complaints that healing is too complex..."It's funny, some of us asked for SB design back and with M3S we got one aspect of it: Warrior being able to Invuln 3 out of the 5 Tankbusters in the fight (leaving one to be invulned by the other tank, and one to be shared)
Not exactly the aspect of SB design I was hoping for, but still funny to note


I firmly believe that SE is aware of the situation, and right now, they intend on making changes in 8.0, but how much they make will diminish the closer we get to 8.0 because its a political hand grenade that they dont want to be stuck holding.


Well, They've got to listen at some point, I guess. people complained in Shadowbringers, and Square went "Don't worry, we listened. Have Energy Drain back. Fixed, right?"
Then when that didn't fix it, they said "The new healer in Endwalker is going to be more DPS focused. Sound great?" and Sage ended up being a Scholar side-grade with an extra damage button to hit once every 40 seconds.
Then when that did exactly what you would expect it did, Yoshida Antoinette decided to help us plebians with his godly wisdom of "Let them eat Ultimates". And when Healers were notably absent in Abyssos (likely because players of the shiny new sage job finally got bored), we got the ever-iconic "Please just play healer again."
And when Dawntrail's media tour happened, the first dungeon was beaten by a healerless group blind and not even trying to play perfectly, and now here we are. The green river running deep all the way from Valigarmanda to Eutrope.
Can't wait for another two+ years to finally enjoy my favorite MMO role again. Surely they won't just ignore it so they can hype us up before 8.0 releases by saying "we're going to be adding a new healer in 9.0 which will be a lot better, and will be building up the other healers to meet the new one. Please look forward to it."



Honestly, I don't see how they can make healing as a role any easier aside from automating the entire thing.
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