Quick aside: funny how on Reddit/YT people keep saying that this is a nonissue and “it’s literally four people” meanwhile we’re at 456 pages in a week
Quick aside: funny how on Reddit/YT people keep saying that this is a nonissue and “it’s literally four people” meanwhile we’re at 456 pages in a week
I am concerned about it. And I've cancelled my sub and pre-order because I have no desire to continue to give my money to a company that doesn't want to provide an engaging gameplay experience.
I am that concerned, that I logged into the official forums for the first time to show my support.



in the short term I fully expect any healer shortage to just lead more people into becoming healers, not enough to make queues not suck but they'll pop eventually, game won't collapse because I'm playing VPR/PIC/RDM.
it's the long term that's less clear, if they find from playing healers regularly that 1-1-1 gaming actually does just suck we end up assimilating them.
We have Bahamut yes, but what about a second Bahamut?


All this madness here made me think I should Level first my White Mage and then all other Healers. :P
Someone call the Forum Police! Because I wrote passive aggressively that DT looks not good. Oh how right I was!
How convenient. I am not moved by "x job isn't preferred for y content" argument, especially for past expansions. That was then, this is now. These are the changes being asked for now. Trying it on one healer could result in some amount of it not being used for prog, but that happens in the game right now depending on the timing of the release. A meta will different for progs vs reclear in a majority of cases. Picto will probably lose out to SMN for prog groups and perhaps even to BLM depending on playability/DPS. That doesn't mean no one is going to clear high end content with Picto ever. Your GW2 reference I'm not familiar with-- sometimes jobs/classes are straight up broken depending on the game and context, and that's different from "I don't like this play style for high end content".
There are no sides. You are just restating what I said. My entire was post was about balancing job complexity with encounter complexity, and you restated it as though you were educating me. You are not. Let that be understood.
Again, WoW is a different game and I'm not familiar with what was done to their healers or what the scale of it was. Is it the same as expanding the DPS kit of one singular healer in XIV? And again I would say if that healer is used less for progs, is that truly the end of the world? Once again if you review the logs early in a raid cycle you're already going to see some jobs used SIGNIFICANTLY more than others. So I am unmoved by the argument.Disgusting because it is Character/Personal attack. I prefer to challenge ideas, because in actual debate, where both parties can try to see own views from lens of opponent truth can be reach. Ad hominem is instant kill to such ways.
As WoW player I'll say that exactly problem I see, people calling for a solutions which will lead to WoW Mythic+ healers. It was not fun, it was stresful, it was always my fault despite some else can't "Check the cast". And what do You think about Heroic Dungeons during BFA? It was even easier that FFXIV. First Heroic dungeon I queued in BFA after a break - Tank and 1 DPS rocket boosted ahead of me (healer) and cleared the dungeon before I could find correct path to bosses. Thx God I wasn't kicked.
As far as I can see:
1 Button dps* - Partially valid, but it will be long back and forth why it's both yes and no. It also sounds lucrative when You have nothing to heal, but will turn into pain in the ass when high damage comes. (Mistweaver Monk from WoW Legion says hell. And hello)
Also for someone not a fan of gatekeeping, you are literally gatekeeping. You're also extremely sensitive for someone who came into the topic guns blazing about useless the first post is-- I called your viewpoint narrow and you're taking it as some kind of personal attack. That's your agenda, I guess. If I wanted to call you stupid I would have done that directly. I am not saying you are stupid. I am saying your post came across as a narrow interpretation of the problem.
If homogenization is so good for the game, we have work to do. Why not put raise on all casters and make all their DPS the same for example. I can sit here all day and tell you ways the jobs can be even more homogenized. The truth is, people are going to argue for how much homogeny is ok based on their own comfort levels and what benefits them. They're going to argue what keeps the game in a state they're personally comfortable with.
Last edited by Turtledeluxe; 06-21-2024 at 11:14 AM.

There appears to be some big feelings over people making decisions for themselves based on their experiences in a video game. We all have big feelings sometimes and that’s okay. But we can’t control the actions and decisions of other people. All we can do is try to be decent people.
Okay, good talk. Now go get you some froyo or a cookie.
Player




Exactly other people getting fed up with the length of queues and queuing for healers when they normally don’t only helps usin the short term I fully expect any healer shortage to just lead more people into becoming healers, not enough to make queues not suck but they'll pop eventually, game won't collapse because I'm playing VPR/PIC/RDM.
it's the long term that's less clear, if they find from playing healers regularly that 1-1-1 gaming actually does just suck we end up assimilating them.
If they end up liking healers well the healer population stabilises and we get a stable healer population while we move to DPS, if they end up hating it like we do it just magnifies how many people don’t like healers
“Get over yourselves other people will play healer” is literally exactly what we want
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Even though I'm not really agreeing with this strike or do I expect much outcome before 8.0 where they say they're going to re-examine job identity.
I am impressed at how big of a conversation this has created. Some of the arguments make really well good points. Hopefully they can interpret the feedback in way we can make good middle ground that works for everyone. I don't believe in making the roles very complex purely just for hardcore content, it needs to work for casual content as much as, that bit is crucial for me at least.
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