Quote Originally Posted by Gurgeh View Post
  • The problem of course is that the tanks HP without a healer or potions should be on an inevitable countdown to zero. If that were the case the tank certainly would not have continued from 60%. They'd have reset, and we could have got to play the game too.

It really is a bit broken this and it impacts more than healers.

I fear they are not going to fix is because of how stupidly tightly the high end game is tuned. They'd now have to adjust so many other things
I agree with you, however, I think you are mixing up "tightly tuned end game" with "incompetent role designing in a vacuum". basically the roles seem to have been designed with zero communication with other role design teams. "oh hey, lets give War an AOE regen heal.. any complaints from my cubicle? no? good.. done..."