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  1. #251
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by IDontPetLalas View Post
    I find this FAR more interesting than " just hit boss and dodge mechanics". There's only so many AOEs, puddles, lasers, etc that a game can throw at me before I'll just say "screw it" and walk away. it's not enjoyable after a certain point. However, throw me into a beautifully designed dungeon, with an encounter that takes some knowledge of the boss and my skills- that is far more interesting.

    As a simple example- it could be phases where attacking the boss with certain skills will kill me due to reflect that type of damage (like magic), or specific debuffs that require a healer to remove or the party gets wiped. It could get more complex in higher difficulty encounters. The point is that it's more interesting that just playing the "Simon says" or "dodge the bullet" type of encounters.
    Funny how you mentioned that. I haven't done any hardcore raiding in ages. Last time was during WotLK. So many of the fights had these kind of mechanics and they were so fun, albeit a bit frustrating sometimes, I'd love to have encounters like that in this game.
    (4)

  2. #252
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    434
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sotaris View Post
    What fight?
    The fight against Bakool Ja Ja while you pilot Wuk Lamat.

    There were complaints that people couldn't even beat it on very, very easy.
    (3)
    Last edited by MisterNublet; 10-02-2024 at 08:15 AM.

  3. #253
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MisterNublet View Post
    The fight against Bakool Ja Ja while you pilot Wuk Lamat.

    There were complaints that people couldn't even beat it on very, very easy.
    Mao has much troubles with that fight but that mostly because Mao is old and has Parkinson's Disease. Also, Mao hates fights where Mao is nots Mao. If Mao wanted to be nots Mao then Mao would has made character whats nots Mao.
    (8)

  4. #254
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reinha View Post
    You're pretending that casual content could never be long lasting when this game has previously had long lasting casual content, like bozja, eureka and relic quests.
    do casuals really want to grind fates/old content (CT 50 times)/lights for relic (nm raid 800 times) ?
    (0)

  5. #255
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,966
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Nah they want daily log in reward. Lol.

    /s
    (3)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  6. 10-02-2024 09:17 AM

  7. #256
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aidorouge View Post
    I just don't know where the comfortable middle-ground lies to make sure casuals remain welcomed while hardcore is kept enticed, especially when everyone's idea of "engaging" might differ from someone else. You can ask 10 different people here what they want and get 11 different answers.
    Truth is, there is no topic of conversation currently that will go over well.

    Make healer role more complex (rewarding gameplay) etc, and you lose alot of casuals in PF.
    Make story encounters challenging, casuals struggle.
    Make content catering to casual base, casuals want more, hardcore base complains
    Make savage or ultimate encounters, casual complains..

    The only metric that generally matters, is engagement numbers. That is the rule of law of MMOs regardless of what anyone wants. They can sprinkle content here and there for everyone and thats about it.
    (1)

  8. #257
    Player
    Ghost_of_Ebina's Avatar
    Join Date
    Oct 2021
    Location
    グリダニア
    Posts
    352
    Character
    Kill-or Die
    World
    Bahamut
    Main Class
    Viper Lv 100
    I watched the PLL finally (in Japanese). It didn't seem YoshiP is aware of the problems DT has (or just wanting to ignore them).
    It would really help him if he just says "I hear your complaints and I need to think through them, but you won't be ignored" or something of the like.
    Just an acknowledgement would help.
    (8)

  9. #258
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Havenchild View Post
    Truth is, there is no topic of conversation currently that will go over well.

    Make healer role more complex (rewarding gameplay) etc, and you lose alot of casuals in PF.
    Make story encounters challenging, casuals struggle.
    Make content catering to casual base, casuals want more, hardcore base complains
    Make savage or ultimate encounters, casual complains..

    The only metric that generally matters, is engagement numbers. That is the rule of law of MMOs regardless of what anyone wants. They can sprinkle content here and there for everyone and thats about it.
    No, the only metric being "engagement metrics" is an oversimplification. That is not the "rule of MMOs". If it was that simple, then you could have drag any virtually anyone off the street and -voila- here is how your game is doing, this is precisely what needs to be done in order to make more money, and keep doing more money, for the amount of time that the company wants to make money.

    People in "marketing" (and technically- I work in the Marketing division) routinely get feedback from different segments and their interests have to be reviewed and balanced - however that doesn't mean that each segment needs to be weighted equally. Square could decide (for example) that casuals are >>> the very hardcore if that fits their business model . It would then be more helpful if instead of promising they will do it "one day"- they explain that going forwards, the game direction will be more casual/mid- this way the very hardcore aren't misled.
    (6)

  10. #259
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Havenchild View Post
    Truth is, there is no topic of conversation currently that will go over well.

    Make healer role more complex (rewarding gameplay) etc, and you lose alot of casuals in PF.
    Make story encounters challenging, casuals struggle.
    Make content catering to casual base, casuals want more, hardcore base complains
    Make savage or ultimate encounters, casual complains..

    The only metric that generally matters, is engagement numbers. That is the rule of law of MMOs regardless of what anyone wants. They can sprinkle content here and there for everyone and thats about it.
    “Lose a lot of casuals in PF”

    Where

    The healer role is deader than dead in PF and phys ranged isn’t doing any better

    You can’t kill what’s already dead
    (18)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  11. #260
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ghost_of_Ebina View Post
    I watched the PLL finally (in Japanese). It didn't seem YoshiP is aware of the problems DT has (or just wanting to ignore them).
    It would really help him if he just says "I hear your complaints and I need to think through them, but you won't be ignored" or something of the like.
    Just an acknowledgement would help.
    never happen.
    He would never imply any issues that would involve throwing a team or two under the bus
    (1)
    #FFXIVHEALERSTRIKE

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