Eureka came as a content any player reaching lv70 could start, tailor made to be done in a party of players, in a game that until then nurtured a culture that any content that wasn't high-end raiding could be done solo/without player to play communication. A game with field zones that always had 0 sense of danger. I still can't believe they were surprised by the negative reactions.
Anyway I'd be a lot more positive towards the game if they had a whole team dedicated to field operations so they could keep those around from X.1 onwards for the players who like that long-term slow burn MMO within the MMO experience. Love Eureka and love Bozja (a bit less).
If I could have that, I wouldn't care how bad the rest of the game became.


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