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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,654
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Erzaa View Post
    Why are you using acquisition of the Mandragora Mounts, which are either purchasable with cowries, or the Adenium which takes like over 6 months to get (not to mention how hideous those mounts are that many players may not even want them?), as a measure of Island Sanctuary participation, but only using Elemental Level 60 as a measure of Eureka participation?

    What percentage of players have the Ozma mount and Elemental Gear +2 and continued to grind BA after reaching Elemental Level 60 and completing the Eureka storyline?

    What percentage of players have completed a max rank of Island Sanctuary and possibly bought the actual popular mounts?
    The data isn't mine but what I found on a quick google search. Hence why I linked to the discussion reddit. I suspect they used the Mandragora because it's the cheapest mount available but someone else provided the data for the others.

    Garlond GL-II: 271,050 (23.8% of total active)
    Island Alligator: 174,904 (15.4%)
    Island Mandragora Queen: 111,182 (9.8%)
    Island Buffalo: 85,139 (7.5%)

    So the "actual popular mounts" weren't all that popular. Or rather, Island Sanctuary itself wasn't.

    As for why they didn't Ozma or Elemental Gear +2 because it wouldn't be relevant to the overall participation of Eureka but rather Baldesion Arsenal. Neither of those things would matter to casual players, especially the +2 which is only a stat boost for BA.
    (3)

  2. #2
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,801
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I'm curious, what did the JP side say about the PLL?
    (2)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  3. #3
    Player
    Heavenchild's Avatar
    Join Date
    Apr 2020
    Location
    Ul'dah
    Posts
    585
    Character
    Sapphire Heavenchild
    World
    Shiva
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Stormfur View Post
    I'm curious, what did the JP side say about the PLL?
    I really would like to know this, too. Does someone know?
    (3)
    ♥♥♥

  4. #4
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dante131 View Post
    correct me please but havent you posted in this thread earlier that no dev or someone of SE is looking into the forum stuff ?
    She's a forum user and she just said it herself, forums users have short term memory issues.
    (6)

  5. #5
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    720
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Havenchild View Post
    snip
    Spare me. I was there when Eureka was new.
    Yes there was criticism at the beginning for the first two zones but then Pyros came out and people were starting to enjoy it more.
    I still remember the mount taxis and people walking huge distances just to resurrect other players.
    Those in Eureka were enjoying it to the most part with the typical snark here and there.
    This forum also while negative had constructive criticism back then like the level range for groups to get exp, Pagos level design etc. All good and right feedback that was implemented and general consensus is that Pyros and Hydatos are seen in a positive light. Was there bullcrap negative comments? Yes but a that is always there.
    Eureka is alive even today, the bunny fates got praise even back then.THAT is a sign of good design. If the Devs didn’t see that this content has its fans after Bozja then I don’t know what to say.

    Bozja got the most flack because of its ugly maps and the bad queueing for the raids the rest was normal to positive received with a mix of saying some things were better in Eureka or that the relics where badly implemented.

    Less players in this content than expected also doesn’t mean anything from the person who did all to get Hrothgar into the game while saying it doesn’t matter if almost no one plays them.

    You all try to present that content reception as the Antichrist itself.
    Yes there was criticism, yes there was hard criticism but so many people in these zones enjoyed that content and over time more and more players joined and saw how it actually was.
    The players who were complaining in Bozja still? Not the same who liked that content.
    Most often the players wanting stuff back are not the ones who wanted it gone, same as the relic weapons in EW and written is this forum to death by now.

    Heck Bozja raids got actually lots of praise.
    You can also stick your snark elsewhere. Yoshida was surprised? Well he was also surprised that Bakool JaJa would be liked.

    No I do not blame the players giving feedback or the casuals (who you again just insult without reason).
    I blame the devs. At the end of the day they decide what to do and how to balance things.
    They decide what feedback to implement.

    Unwarranted complaints? What is unwarranted? Expecting more long lasting content? Expecting headgear actually working or maybe expecting the gold saucer actually having something to do? Expecting them not to just axe content because they think it isn’t liked instead of asking why?(something they THEMSELF said they did and wanted to stop doing)

    Tldr and I won’t respond anymore because I said all that I wanted.

    The devs decide what to do.
    Feedback is important.
    Neither casuals nor hardcore players destroy the game, they only give feedback.
    The devs have an obligation to think before they act. The viper changes shortly after its implementation or the backtrack on the blm changes are a good example.

    Quote Originally Posted by Havenchild View Post
    If Eureka and Bozja were so popular, please explain why no exploratory content was present in EW?
    Because devs?
    What do I know? For all the reasons one could be because deep dungeons are far easier to make or because EW was the time where they went hardcore into the “let’s give nothing longlasting”.
    If Eureka and Bozja weren’t popular then they would be dead right now but you know what they are not?

    Quote Originally Posted by Havenchild View Post
    SB MSQ was popular, Lyse was a fan favorite, Eureka/Bozja was everyones favorite content.

    The forum 2024 revisionism continues I guess.
    Sure let’s go with that. Sounds romantic.
    (18)
    Last edited by Voidmage; 10-04-2024 at 05:10 AM.

  6. #6
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Havenchild View Post
    If Eureka and Bozja were so popular, please explain why no exploratory content was present in EW?
    Because SE wanted to try something different with the relic weapon and island sanctuary. And now they're bringing field operations back due to user complaints.
    I don't think it was related to low engagement at all. Using lalachievements.com it shows that CLL and DR were cleared by about 65% of the player base. Eureka/BA is considerably lower but so was the in game population back then.
    (16)

  7. #7
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Thurmnmurmn View Post
    Because SE wanted to try something different with the relic weapon and island sanctuary. And now they're bringing field operations back due to user complaints.
    I don't think it was related to low engagement at all. Using lalachievements.com it shows that CLL and DR were cleared by about 65% of the player base. Eureka/BA is considerably lower but so was the in game population back then.
    For the record, what made Bozja more popular and have a longer lifespan wasn't specifically the content itself (even though it was better than Eureka) but rather that for a time period in SHB, prior to the rebalancing of dungeon exp, Bozja was unilaterally the fastest way to acquire exp for alt jobs once MSQ was finished and all regions unlocked. It was the de facto power leveling location.
    I highly doubt exploratory content, without the EXP incentive while remaining equally grindy as previous versions were, will suddenly see more engagement than historically has been.
    (1)
    Last edited by Havenchild; 10-04-2024 at 05:41 AM.

  8. #8
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Havenchild View Post
    For the record, what made Bozja more popular and have a longer lifespan wasn't specifically the content itself (even though it was better than Eureka) but rather that for a time period in SHB, prior to the rebalancing of dungeon exp, Bozja was unilaterally the fastest way to acquire exp for alt jobs once MSQ was finished and all regions unlocked. It was the de facto power leveling location.
    I highly doubt exploratory content, without the EXP incentive while remaining equally grindy as previous versions were, will suddenly see more engagement than historically has been.
    That's like saying raiding wouldn't be as popular if it didn't give gear. Exp is part of the content.
    (15)

  9. #9
    Player
    Luluya's Avatar
    Join Date
    Jan 2023
    Posts
    109
    Character
    Lutia Chassebel
    World
    Marilith
    Main Class
    Machinist Lv 80
    Regarding exploratory content not being present in EW, it seems clear from the acquisition method of that expansion's relics (which in the prior two expansions were tied to the exploratory zones) that it was just a cutting corners/minimal effort measure.

    You see this in other aspects of the game as well in DT, such as the hyped up double dye channel. Many in-game sets (including WHM/BLM ARR Artifact Armor set) were skipped over getting their second channel despite funnily enough the dyeable cash shop items all getting second dye channels.

    I was also hoping(coping?) that DT, being the first expansion where Hrothgar/Viera are finally fully implemented with both male and female available; that the new headgear for Artifact Armor would work on them. Sadly they were left out again. The future in regards to the hrothgar/viera hats front seems bleak, because if anything we seem to have regressed in having gear work with particular racial features. We've been seeing Miqote ears being lopped off of gear for a bit, but now its not only extended to their tails being chopped off on some gear, but also elezen and lalafell are losing their ears as well.
    (16)

  10. #10
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,109
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Luluya View Post
    Regarding exploratory content not being present in EW, it seems clear from the acquisition method of that expansion's relics (which in the prior two expansions were tied to the exploratory zones) that it was just a cutting corners/minimal effort measure.
    The final designs themselves also fit Solution 9 so much more than the rest of the setting that I have to wonder if they did something like backporting models intended for some Arcadion tier.
    (2)

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