The continuous reduction of veteran healers is an inevitable consequence of the current design direction. You cannot design a job that can be mastered in 30 minutes and expect people to stick with it long-term.
As a result, there's not going to be a lot of people that want to stick to the role for a long time once they realise how there's nothing to strive for or improve, people don't tend to like playing a job where they can't get any better after a short period of time.
That said, if we go by PF trends, the role seems to also be failing to draw very many people into it.


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