Quote Originally Posted by PercibelTheren View Post
Agreed. My experience with PvP games being balanced for the top players has been nothing short of horrible. In games where roles exist, the vast majority of them are DPS mains and that leads to every other role being nerfed to the ground, which in turns alienates large parts of the playerbase.
It depend what you mean by ''balanced for the top player'' I've never really seen a game like that at all tbh.

WoW raid design was balanced for top player, but not the classes. You could clear contents even with hillariously bad classes or spec. Hell I did some legion raid on dps feral, during the time it was extremly weak due to the last rework gutting it energy management and lowering it dps greatly.

League of Legend don't balance for top player especially either. They mostly ignore the ''casual'' meta and focus more on midcore meta, all while just nerfing/buffing random stuff around to shake the Meta up.

I don't think those 2 games are near perfection in term of balancing, but I rarely see people bringing real proof that some game are balanced around top player.