If their complaint is that bad healers have a hard time healing, maybe they should ask how to get good players into playing the role.
If their complaint is that bad healers have a hard time healing, maybe they should ask how to get good players into playing the role.




I'll be blunt. If you design a job for stupids, you're naturally going to end up with mostly stupids within its playerbase. That's given & should not come off as a surprise: modern XIV healers are like that.



This is exactly how we got here in the first place.
I'll be blunt here. There is absolutely no way they can do this.
If someone plays a tank, they're probably looking to be a leader, a protector, there's no way to entice them to play a squishy job that supports people. Same for DPS, they probably want big numbers and low responsibility, there's no way to make them pick up a healer.
If they really want to boost healer numbers back up, they should start catering to people who want to play healer, not rework the entire role to try and lure people who aren't interested in healing.
They cannot heal stupid and backflipping/stepping dragoons/redmages/reapers that go over the edge with it just because they received a AoE marker.
Or players running away from everyone else with the stack marker.
People care more about gameplay loop than role fantasy. Its not like all DPS players like all DPS jobs equally.I'll be blunt here. There is absolutely no way they can do this.
If someone plays a tank, they're probably looking to be a leader, a protector, there's no way to entice them to play a squishy job that supports people. Same for DPS, they probably want big numbers and low responsibility, there's no way to make them pick up a healer.
If they really want to boost healer numbers back up, they should start catering to people who want to play healer, not rework the entire role to try and lure people who aren't interested in healing.
Healer gameplay loop sucks and they have only one.
My primary experience with the other jobs atm is via leveling them. And healers without a doubt are ultra boring when spamming Aglaia. Knowing that this glare spam is the healer optimization endgame does not make one keen in playing them.

I can't speak on the matter of motion actions like backflipping as im unsure if it works for that. However using rescue on people with stack markers who run away from everyone is hilarious. I've done this a couple of times and luckily i think the person understood "hey stand here!" but lol


RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.



I'm not talking about role fantasy, I'm talking about player preference.People care more about gameplay loop than role fantasy. Its not like all DPS players like all DPS jobs equally.
Healer gameplay loop sucks and they have only one.
My primary experience with the other jobs atm is via leveling them. And healers without a doubt are ultra boring when spamming Aglaia. Knowing that this glare spam is the healer optimization endgame does not make one keen in playing them.
If a player prefers to lead, they won't play a healer. If a player prefers low responsibility, they won't play a healer.
There's nothing they can ever do to the healer role to make these types of players play a healer.
Last edited by Aravell; 08-17-2024 at 12:46 AM.
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