Quote Originally Posted by CaptainLagbeard View Post
As a first step bandaid fix just buff all Healers damage to match tanks... Or if they suddenly pretend to be worried about balance, drop down Tank DPS and make the two meet halfway.

And then they can start working on making Healers have more to do in fights than just spamming one spell.
As much as I would enjoy the utter chaos that would happen if they nerfed tank DPS, I think upping healer DPS would probably be the better choice. I don't know why they deal less damage than tanks. They are both "support" roles that bring something besides their raw DPS, so about equal damage makes sense to me.

Is this another "but if we make the poor healers press their damage buttons, they won't be able to focus on healing" thing?