



I mean, that’s already the case as it is now. Buffs naturally align at the two minute mark so you just do your rotation and it’s fine. Long gone are the days of buffs having unusual cooldowns of timers.I think axing raid buffs in the current design of the game would do more harm than good.
Tanks already completely ignore healers, if there's no raid buffs, the DPS can ignore the party too. Who cares if that DRG dies? He doesn't have Litany anymore, there's no need to realign.
It would turn the game even more into a solo experience with other people. You'd end up just playing near other players, not playing with them.


By players you mean JP.As far as what I've been told Addersting's not allowed to be higher potency because players'll then have to stock up on them for raid buffs, which will make the job "too busy".
I think that'd add a nice layer of complexity for the job but having to manage resources for dps is not something a healer should be doing apparently.
They don't want anything like a DPS system for healers in this game at least those who talk on the forum. Even for the healer who is meant to be the DPS healer a system like this can't exist, CBU3 are catering to the people who are killing the role.



I happen to see posts on those boards lately about people having to leave to other jobs/roles since all the simplifications they've been making have made them no longer enjoyable, so I kind of think it tends to be the folks who frequent the forum and not even JP as a whole.By players you mean JP.
They don't want anything like a DPS system for healers in this game at least those who talk on the forum. Even for the healer who is meant to be the DPS healer a system like this can't exist, CBU3 are catering to the people who are killing the role.
Last edited by Azurarok; 08-08-2024 at 12:10 AM.


Healer never had DPS system to begin with.By players you mean JP.
They don't want anything like a DPS system for healers in this game at least those who talk on the forum. Even for the healer who is meant to be the DPS healer a system like this can't exist, CBU3 are catering to the people who are killing the role.
WHM had Aqua, true, but it was a low damage skill with a slow on it.
Scholar was sharing quite a Number of DoT with the Old SMN.... it's true, but that's all.
Except for that, what we really lost was support (my Stone Skin)
Last edited by Lorika; 08-08-2024 at 12:30 AM.


Fluid Aura had the same potency as Stone 2 at the time, on a 20s CD and had a Knockback effect. Also Aero 1 and 2 were also separate buttons that stacked. HW removed the damage from Fluid Aura but we got Assize to replace it and Aero 3 was added as well.


I really have the impression we had far less.... Memory is not was it used to be XD
Minor correction: it was SB that removed the damage effect of Fluid Aura. We still had the 150 potency in HW.
Last edited by LynxDubh; 08-08-2024 at 01:23 AM. Reason: Language correction


Just makes it worse then cause that would mean we had 3 DoTs, 2 oGCDs attacks, Stone 1 for heavy and Stone 3 for filler in our Prime. Aero 1 might not have been worth maintaining by HW due to the low potency but it was still useful for weave/movement tech and that's before considering Cleric Stance and PoM


From a discord. Really puts into perspective how much we've lost over the years
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