Healing as my main role since Shadowbringers... there's a lot of jank around healers even in their own role.
Healers don't need to be DPS. But SGE and SCH spend half their time fighting over mitigation, AST has had its identity reshaped basically every expac, SCH's kit fights itself... WHM's basically the only one that more or less works, and even then WHM's kit has a little bit of counterintuitiveness to it.
There is, bluntly, an endemic problem with healer design. Their kits tend to fight itself, WAR can go without Healers for patch content, and you're both expected to do DPS but not given enough tools to make that aspect engaging in a lot of content. It stems from the overall issue of healer design itself having to be weird due to solo content.
I'm not on the strike myself, but I play Sage because the kit doesn't fight itself as much as the other classes. WHM's the next best in that regard, I feel, but man do I feel bad for SCH mains.



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