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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Blixie View Post
    I'm not holding my breath for changes, but I do hope SE will recognize the cost of poor job design and correct course.
    Maybe I'm an optimistic fool, but I believe that they will be changing the jobs after this.

    When even very positive places like reddit are calling the job design stale, then it's really gotten pretty bad and they need to change course. Yoshi P also did say that the team overdid the simplifications, so maybe there some hope for a new direction.

    Either way though, we very likely won't be seeing any change until 8.0 at least, because the dev team doesn't change anything with any amount of speed unless the thing is literally broken and does not work.
    (10)

  2. #2
    Player
    Blixie's Avatar
    Join Date
    May 2022
    Posts
    10
    Character
    Sotto Voce
    World
    Siren
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Aravell View Post
    Maybe I'm an optimistic fool...
    If so, we're travelers on the same ship, so, pleased to meet you. I've appreciated your posts from the start of this thread.

    When they put yet another nail in AST and announced the changes for BLM, I felt like maybe things were messed up beyond what they would or could repair. Reading the conversations here encouraged me to think that it wasn't too late.

    People seem to be pretty unhappy with DT, so I'm hoping they take a hard look at what players are saying here and in some of the other threads. Job and encounter design are most important for me. I can work around a bad MSQ if they make me, but why bother if the game isn't fun to play.
    (9)
    WHM
    AST
    BLM

    ...let's all just go play WAR, shall we?