Page 767 of 1120 FirstFirst ... 267 667 717 757 765 766 767 768 769 777 817 867 ... LastLast
Results 7,661 to 7,670 of 11192
  1. #7661
    Player
    LyraShu's Avatar
    Join Date
    Apr 2024
    Posts
    119
    Character
    Lyra Shuu
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by PeppermintBrown View Post
    Here we are. Weeks after official launch. And what does the strike have to show for itself?

    No response from the devs, or any indication they took this seriously and will be considering any changes.

    No meaningful community reaction. Just an echo chamber on the forum/discord and a couple of short lived articles/videos that were quickly forgotten once the actual expansion came out and there were real topics to discuss again. However much people try to goalpost shift this into a 'victory' it did nothing to achieve your aims.

    No impact on queue times. No impact on getting party finder groups filled.

    An utter travesty and embarrassment for all involved.
    As you seem to be someone that bumps the forum posting every now and then, I wanna thank you for that! Also, you are right, I was embarrassed for you that more people aren't triggered from this obvious troll posting. Oh wellz~ I hope you have a good one!
    (9)

  2. #7662
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Kes13a View Post
    "gap closer"????

    tell me why, as a WHM, I need to get closer to anything thats going to attack? if I use it, its to get myself out of an AOE...

    as for Ast, I still see a lot of them
    Gap closer is a bad term, it's just a movement tool you can use to get out of stuff, reposition for mechanics, gap close if it's called for, etc.
    (1)

  3. #7663
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by PeppermintBrown View Post
    Here we are. Weeks after official launch. And what does the strike have to show for itself?
    It got you to add your feedback to this collective feedback thread:

    Quote Originally Posted by PeppermintBrown View Post
    I'm not against changes. I do think healers should have more interesting dps kits etc.
    (19)

  4. #7664
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Reinha View Post
    It got you to add your feedback to this collective feedback thread:
    With the absolutely glacial pace SE does anything, expecting them to make any changes in a reasonable time frame is silly.
    (6)

  5. #7665
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rolder50 View Post
    With the absolutely glacial pace SE does anything, expecting them to make any changes in a reasonable time frame is silly.
    Viper got adjustments at lightning speed so SE is certainly capable of changing things, or at least announcing changes, if they choose to. That they have chosen not to is not a failing on the part of those leaving feedback. It's a failure of SE. One of the many they have made in Dawntrail so far.
    (6)

  6. #7666
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Reinha View Post
    Viper got adjustments at lightning speed so SE is certainly capable of changing things, or at least announcing changes, if they choose to. That they have chosen not to is not a failing on the part of those leaving feedback. It's a failure of SE. One of the many they have made in Dawntrail so far.
    Ah you see, they can only act fast if it's to make something easier.
    (10)

  7. #7667
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Reinha View Post
    Viper got adjustments at lightning speed so SE is certainly capable of changing things, or at least announcing changes, if they choose to. That they have chosen not to is not a failing on the part of those leaving feedback. It's a failure of SE. One of the many they have made in Dawntrail so far.
    Your join date and post count makes it seem like you've been around here for a long time, but your comment alludes to both naivety and delusion in one sweep.
    Nothing major will be changed till 8.0 and that's already been confirmed by Yoshi P. They only do potency bumps and something small like getting rid of positionals mid patches
    (0)

  8. #7668
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Havenchild View Post
    Your join date and post count makes it seem like you've been around here for a long time, but your comment alludes to both naivety and delusion in one sweep.
    Nothing major will be changed till 8.0 and that's already been confirmed by Yoshi P. They only do potency bumps and something small like getting rid of positionals mid patches
    You may have been here longer but it seems you have not been paying as much attention. The devs have made significant changes (their wording) mid expansion before.

    After a full reevaluation of paladin actions, we have made a number of significant changes to the job in Patch 6.3, addressing issues with their burst damage to improve usability.

    After a careful review of paladin actions, several adjustments have been made to address issues with the inconsistency of their burst damage. The following are examples of the aforementioned adjustments:
    ・The damage over time effects of Goring Blade and Blade of Valor have been removed, making their use less situational.
    ・The Divine Might effect has been added to weaponskill combos, increasing utility of the ranged attack Holy Spirit.
    ・Holy Sheltron has been adjusted to reduce damage, thereby enhancing its defensive capabilities against damage over time.
    ・The previously removed Bulwark ability has been revamped and reintroduced to the job, offering increased defensive capability.
    Would be nice if healers got a "full reevaluation of actions" at some point, including a "revamped and reintroduced" ability as an extra treat.
    (9)
    Last edited by Reinha; 07-25-2024 at 07:42 AM.

  9. #7669
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Even if they didn't address healers immediately, I'd guess that they'd revamp every job for 8.0. The job design has not been well received, if even reddit thinks it's stale, then things are very dire. I don't think they can risk an EW style job design for a 3rd expansion in a row.
    (2)

  10. #7670
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    If glare had it's old cast speed I feel like the dash would have more of an impact.
    Though really I don't understand why both WHM and SGE movement tools are both 60 or nearly 60 seconds on CD. They really should be closer to 30 seconds on CD maybe even lower. It really just seems like it's kicking healers when they're down when the other casters get short CD movement tools.
    (1)

Page 767 of 1120 FirstFirst ... 267 667 717 757 765 766 767 768 769 777 817 867 ... LastLast