As you seem to be someone that bumps the forum posting every now and then, I wanna thank you for that! Also, you are right, I was embarrassed for you that more people aren't triggered from this obvious troll posting. Oh wellz~ I hope you have a good one!Here we are. Weeks after official launch. And what does the strike have to show for itself?
No response from the devs, or any indication they took this seriously and will be considering any changes.
No meaningful community reaction. Just an echo chamber on the forum/discord and a couple of short lived articles/videos that were quickly forgotten once the actual expansion came out and there were real topics to discuss again. However much people try to goalpost shift this into a 'victory' it did nothing to achieve your aims.
No impact on queue times. No impact on getting party finder groups filled.
An utter travesty and embarrassment for all involved.
Gap closer is a bad term, it's just a movement tool you can use to get out of stuff, reposition for mechanics, gap close if it's called for, etc.
It got you to add your feedback to this collective feedback thread:
Viper got adjustments at lightning speed so SE is certainly capable of changing things, or at least announcing changes, if they choose to. That they have chosen not to is not a failing on the part of those leaving feedback. It's a failure of SE. One of the many they have made in Dawntrail so far.
Ah you see, they can only act fast if it's to make something easier.Viper got adjustments at lightning speed so SE is certainly capable of changing things, or at least announcing changes, if they choose to. That they have chosen not to is not a failing on the part of those leaving feedback. It's a failure of SE. One of the many they have made in Dawntrail so far.
Your join date and post count makes it seem like you've been around here for a long time, but your comment alludes to both naivety and delusion in one sweep.Viper got adjustments at lightning speed so SE is certainly capable of changing things, or at least announcing changes, if they choose to. That they have chosen not to is not a failing on the part of those leaving feedback. It's a failure of SE. One of the many they have made in Dawntrail so far.
Nothing major will be changed till 8.0 and that's already been confirmed by Yoshi P. They only do potency bumps and something small like getting rid of positionals mid patches
You may have been here longer but it seems you have not been paying as much attention. The devs have made significant changes (their wording) mid expansion before.Your join date and post count makes it seem like you've been around here for a long time, but your comment alludes to both naivety and delusion in one sweep.
Nothing major will be changed till 8.0 and that's already been confirmed by Yoshi P. They only do potency bumps and something small like getting rid of positionals mid patches
Would be nice if healers got a "full reevaluation of actions" at some point, including a "revamped and reintroduced" ability as an extra treat.After a full reevaluation of paladin actions, we have made a number of significant changes to the job in Patch 6.3, addressing issues with their burst damage to improve usability.
After a careful review of paladin actions, several adjustments have been made to address issues with the inconsistency of their burst damage. The following are examples of the aforementioned adjustments:
・The damage over time effects of Goring Blade and Blade of Valor have been removed, making their use less situational.
・The Divine Might effect has been added to weaponskill combos, increasing utility of the ranged attack Holy Spirit.
・Holy Sheltron has been adjusted to reduce damage, thereby enhancing its defensive capabilities against damage over time.
・The previously removed Bulwark ability has been revamped and reintroduced to the job, offering increased defensive capability.
Last edited by Reinha; 07-25-2024 at 07:42 AM.
Even if they didn't address healers immediately, I'd guess that they'd revamp every job for 8.0. The job design has not been well received, if even reddit thinks it's stale, then things are very dire. I don't think they can risk an EW style job design for a 3rd expansion in a row.
If glare had it's old cast speed I feel like the dash would have more of an impact.
Though really I don't understand why both WHM and SGE movement tools are both 60 or nearly 60 seconds on CD. They really should be closer to 30 seconds on CD maybe even lower. It really just seems like it's kicking healers when they're down when the other casters get short CD movement tools.
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