Quote Originally Posted by flowerkatie View Post
Applied after real testing was completed and then proven to be incorrect to the point where they needed to make an apology clearly showing that paper-calculations are neither efficient or synonymous with good implementation, you really proved me wrong and didn't just reiterate what my edit of my original post stated.


I disagree, it's still nonsensical. Proven by the above, paper-calculations lead to nothing but terrible implementation and nothing meaningful. I am a healer who feels that healing is clearly too easy based on the fact that any healer worth their salt can farm most content without ever dropping a single GCD damage throughout the entire fight. I personally believe that is an issue. You also know as you've read my post that I believe the solution is to make healing more engaging, something that can be done a variety of ways. One of which is increasing the damage of incoming raid-wide damage. That is the extent of my opinion and I've never stated to know more than that, and I have seen many terrible solutions.

If you think refusing to spend time arbitrarily calculating how much damage would be required to force a healer to use X amount more GCD's then you're free to have that opinion. I remain under the belief that doing such calculations isn't required for throwing out suggestions on a forum.
Oh, I have no skin in the discussion between you and the other guy, really. I was just pointing out that yes, SE is so bad at their job of balancing that they use guesses and estimation to create their Savage fights. And while you are correct, in that a good MMO wouldn't use that kind of metric, well, XIV hasn't reached the quality for "good" in a few expansions.