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  1. #7001
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by DaveFishnomer View Post

    Well, Ya I guess you are right, I play the role because I like it thematicly but I am mostly a dps that dies a bit slower, no real mechanic of being a tank, it happens sometimes in highend content, but even there, here is a tank buster, or, grab that tether then tank buster, or, here are 5 tank busters in a row, switch with the OT a couple of times.
    I don’t play tank very much myself (best I have is PLD at 90) but from what I’ve read I think a lot of tanks feel the same way. In a way it’s very similar to the issues people have with healers about diminished role responsibility, roles not living up to ‘the playstyle/identity they’re supposed to portray’ by just being dps with more defense, homogenisation and simplified/reduced mechanics requiring less and less active input for the tank (i.e mobs all auto-reposition).

    People are more vocal about the healer ‘strike’, but I definitely feel like there’s an unspoken one going on with tanks for the same reasons.
    (3)

  2. #7002
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Aword3213 View Post
    Playing tanks is too hard and too stressful for me.

    I really want to play as tanks to fulfill my fantacy I have on my WoL. Unfortunately, I feel the responsibilty in playing tanks is gatekeeping me

    Hopefully one day SE will give passive 500 potency aoe regen aura on tank stance, so tank role will be more accessible for people like me. While they're on it, please make tank rotation easier. I have trouble managing aggro due to the complexity in their current kit. Maybe make Fellcleave consume no Beast gauge, remove Upheaval, or something like that.
    Yes, the tanks feel way to much like a dps with their complicated rotation. It's hard to focus on the TANK aspect of the role. A simpler rotation would really improve how approachable the role is amd make it more about what the role should be focusing on.
    (4)

  3. #7003
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,140
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Connor View Post
    I mean, you can consult any one of the many, many, many threads about the many issues tanks currently have with current content design. There’s no ‘official’ thread on it, but there essentially is a ‘tank strike’, people just haven’t been as direct with it as they have for healers

    I’m not sure what relevance the dps queues of other games has to this topic. FFXIV has an enormous playerbase and more than enough players that there’s no logical reason we should be waiting so long for healers or tanks, unless there’s fundamental issues with both those roles putting people off ever playing then
    The size of the playerbase itself isn't as relevant for queue times - it's all the distribution of those players among the roles. The population could double, but if in the process the pure number of people playing each role also doubles, then queue times will be completely unaffected. For DT, the simplest reason is that both of the new classes that were released are DPS classes, so you have a ton more people playing those, which imbalances the roles. Someone dug up a post earlier in this thread from the SB era (the last time both new classes were DPS) showing how even several months into that xpac, DPS queues were excessive compared to the norm (and there were no tank or healer "strikes" happening then).
    (0)

  4. #7004
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    I think something that might help with your perspective on me is my intentions, though. I'm not generally expecting to change people's minds here. I'm pretty confident I know the kind of echo chamber that's been set up and the type of people that push it.
    So what makes you so attached to this thread that you keep coming back?

    You stated that you don't expect to change people's mind, and I find you often avoid responding to on-point counter arguments by burying your head in the sands, for fear of getting challenged I assume.

    You've said your peice. You can move on now. You're not trying to have a conversation. Why keep coming back? I guess you're going to ignore the next few response directed at you, aren't you?
    (17)

  5. #7005
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Wildheaven182 View Post
    I would say a warrior soloing a boss and forcing everyone else to sit there for ten minutes is also a violation. Healer not functionally fulfilling its role causes this.
    Being tank doesn't mean you get to be invincible. ...forever. Maybe 8 seconds sometimes but you get the point.
    There was good comment in reddit about this issue:

    If you don't want healers to be a failing point for the party, then what DO you want to be the failing point? This is the question the devs have not answered in earnest.

    If you don't want the healer to be the failure point, then tanks and DPS need to have enough sustain (provided they are performing mechanics correctly) to not die without the healer. That means unavoidable damage must be minimized - which trivializes the healer's role, and leads to the current complaint of "My DPS rotation is too simple/boring,* because if the DPS and Tanks have their own sustain then what else is the healer to do? DPS. And at that point, why bother enforcing a Healer in 4-man duties?

    By trying to work around the ideology of "healer is not the party failure point," you trivialize and effectively remove the role of healer. If, then, for argument's sake we say "ok, since the healer isn't allowed to be a failure point and another DPS can help us clear faster, we don't even use healer," you need to have a failure point in mind and in place. And it needs to be non-trivial to avoid.
    (7)

  6. #7006
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Somnolence View Post
    There was good comment in reddit about this issue:
    the problem is thats exactly where it runs headlong into SE's obsession with lessening "stress" and "responsibility" by making it so a turnip with fingers can access healing. if there is a failure point.. according to SE, it must be removed, because apparently the "majoriteh" cant handle learning something.
    (6)
    #FFXIVHEALERSTRIKE

  7. #7007
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    611
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Im assuming the healer strike went no where if anything it came out as a joke. OwO
    (0)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  8. #7008
    Player

    Join Date
    May 2023
    Posts
    343
    uwu I pwomise it's no joke, the stwike will continwue, at all cwosts! òwó
    (3)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  9. #7009
    Player
    Krisom's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Krisom Stillwater
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Connor View Post
    I’m not sure what relevance the dps queues of other games has to this topic. FFXIV has an enormous playerbase and more than enough players that there’s no logical reason we should be waiting so long for healers or tanks, unless there’s fundamental issues with both those roles putting people off ever playing then
    Tanks have always been in demand and behind them (depending on the expansion, but less so) have been Healers and it's not just this game that has this issue, I was healing in WOTLK when it had subscription numbers that XIV could only dream of at this point of the MMO market and I vividly remember waiting on tanks to queue up (when they added their own DT) and fill in spots for raids.
    I also remember in every expansion in XIV getting fed up of waiting for a tank to join so I switch to my own to bypass it.
    You know those achievements that give tanks mounts for doing duties that have been in the game for many, many years? Yeah those are because the game has lacked tanks for ages, and it's not exclusive to this MMO and it has always been followed or in tandem with healers.
    As long as there's a significant amount of people playing DPS over tanks and healers, there's always going to be people waiting in queues and the larger the game becomes more people coming in are going to be playing DPS than they will Healer and Tank and that's always been the way it is in XIV.
    (1)

  10. #7010
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,140
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Aword3213 View Post
    So what makes you so attached to this thread that you keep coming back?

    You stated that you don't expect to change people's mind, and I find you often avoid responding to on-point counter arguments by burying your head in the sands, for fear of getting challenged I assume.

    You've said your peice. You can move on now. You're not trying to have a conversation. Why keep coming back? I guess you're going to ignore the next few response directed at you, aren't you?
    Look at how large this thread is. I'm not reasonably going to go back and try to recall what page I last posted something on just to see if someone responded (and heck, your response here isn't even from my latest post, but from something I said several days ago). However, I did specifically challenge someone in another thread to prove something they said about me and then stuck around to see what response I received - the result? Yeah, none...

    I mean, heck, even here this comment you're making is, again, a reply to a post I made several days ago. I hope you don't seriously expect people to watch every post they made into eternity on the off-chance someone eventually says something in response.

    Nice - and very telling - commentary you did here, though. First, insinuate something false about the person (see "fear of getting challenged") and then attack them for it. Second - realize they keep pointing out the failures of the "strike" and actions of its supporters, so try to silence them by pushing them out. Very telling.

    Why do I check this thread every so often? Well, since you know my posting history so well, you should know that I've already answered that question! There's a few different parts to it, but I'll leave you with two for now - just because I don't expect to change the minds of posters here (speaking of people burying their heads somewhere) doesn't preclude my interest in the dev team hearing my position in the event they actually afford this place any merit. Second, different people raise different points at different times, and likely haven't read through 700 pages of random commentary to see if there's an answer. For example, the comment I just replied to today (not the one from days ago that you replied to) was someone wondering about the over-abundance of DPS and missing an idea on overall playerbase size vs. role distribution. I gave a logical reply to that and provided someone new to this thread with information. Nothing dastardly going on there...

    Out of curiosity...should I end with a challenge? What makes you so attached to my posts that you keep coming back and replying specifically to me, attempting to track my post history, and so on? Why not just use the block feature and be done with it? See how that goes?
    (2)
    Last edited by Striker44; 07-15-2024 at 03:59 AM.

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