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  1. #9
    Player
    flowerkatie's Avatar
    Join Date
    Jul 2024
    Posts
    67
    Character
    Naomi Valesti
    World
    Raiden
    Main Class
    White Mage Lv 100
    Say it with me. Paper. Calculations.
    Applied after real testing was completed and then proven to be incorrect to the point where they needed to make an apology clearly showing that paper-calculations are neither efficient or synonymous with good implementation, you really proved me wrong and didn't just reiterate what my edit of my original post stated.

    I don't see how it's nonsensical, inefficient, maybe, we don't have whatever tools SE uses to make these calculations, but we can napkin-math it out pretty easily.
    I disagree, it's still nonsensical. Proven by the above, paper-calculations lead to nothing but terrible implementation and nothing meaningful. I am a healer who feels that healing is clearly too easy based on the fact that any healer worth their salt can farm most content without ever dropping a single GCD damage throughout the entire fight. I personally believe that is an issue. You also know as you've read my post that I believe the solution is to make healing more engaging, something that can be done a variety of ways. One of which is increasing the damage of incoming raid-wide damage. That is the extent of my opinion and I've never stated to know more than that, and I have seen many terrible solutions.

    If you think refusing to spend time arbitrarily calculating how much damage would be required to force a healer to use X amount more GCD's means I cannot express I think healing can be more difficult then you're free to have that opinion. I remain under the belief that doing such calculations isn't required for throwing out suggestions on a forum.
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    Last edited by flowerkatie; 07-23-2024 at 12:45 PM.