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  1. #6941
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Shurrikhan View Post
    I can't remember hearing any complaints about damage actions save for Holy taking a whopping 2 seconds for its stun to actually go off. That is, until Stormblood, when the first (comparatively small) wave of pruning came through. I can remember significant hype for the added damage actions in Heavensward, however.

    As for Cleric Stance, it was bad as implemented. It was designed as a lock-in instead of an actual cooldown, frequently double-cast itself due to latency when attempting to cancel it, and offered only 1 GCD's more commitment than just... not having it at all.

    But "clunky due to struggling with terrible netcode amid other oddities" does not make a "we want fewer DPS actions / less downtime engagement". Just like "we'd really like the arbitrary roundtrip ping cost to uptime and ability to double-press a mudra in combat removed so that anyone and everyone can actually weave these skills as intended, instead of only players playing on fiber from within Japan" does not make a "We want the majority of NIN's oGCD button-presses removed," nor "We want at least occasional reason for X job to be taken over the generally dominant job in its role" make a "We want homogeneity." At this point, the devs' job reworks have often required need a Wikipedia game's worth of efforts just to arrive at relevance to the details of players' complaints.
    Cleric stance was fun for what it was. Could it have been implemented better sure, but we both know that is not what was asked or how people viewed cleric stance. People wanted it gone. It was far from perfect but it was something that was fun to as a causal healer to maximize. Added a sense of growth on my part even if it was kind of an illusion, I liked to see how I could each clear I would have higher overall DPS. It was fun. Reality is different many did not like it and complained and found it unnecessary. It led to many wipes I am 100% guilty of it myself. I killed many groups due to tunnel vision.

    DPS would complain about tanks in dps stance but would not use their aggro dumps, healers would complain how tanks were annoying to heal because the HP was smaller since they used dps accessories, healers complained about having to do damage and just stood around. Every role has complained, and let us be real the "technical" issues barely impact cast majority of players. Hell most players are unable to even keep their GCD rolling, let alone double weave.

    Track record of SE complain about something it gets gutted. I miss old smn not once did I complain about it, but alas the majority did and bam my main since HW was wrecked for me personally.
    (3)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  2. #6942
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Naychan View Post
    Seriously? They didn’t dps at all? I would have voted to kick them on the spot. Thats beyond lazy for the amount of healing downtime this game has.
    Sadly, this was a thing.

    Quote Originally Posted by Aravell View Post
    I really, really hate the argument of "You healers asked for this, you got what you want, and now you're complaining!?", I have to keep reminding people that we are NOT a hivemind, most of us DIDN'T ask for this, most of us were AGAINST this, actually.

    I've never seen a single healer main back then who asked for our entire kit to be gutted into the worst healer design in the history of games. I have, however, seen tank and DPS mains who complain about healers not healing them and getting antsy about sitting at 90% HP. Of course, SE has to heed their precious DPS players and destroy the healers for them, because apparently if you have a green icon, you're not allowed to have fun.
    Come on you know this is not true, many healers back in the day complained about how they spent more time doing damage verse healing and how they wanted more healing actions. The rolled healer to heal not dps etc... Also it was healer players that complained tanks were annoying to heal due to smaller HP cause of DPS accessory usage. Just like dps did complain about aggro because many did refuse to use their aggro dump even if it was ogcd. Sure cases like bard and stuff were annoying and possible to rip aggro off at the start of their opener.

    Complaints come form both sides but it does make more sense to cater to the larger demographic. I say this as a SMN main since HW. I miss my old smn but majority did not like it so it makes sense to turn it into something more people will play. They are just doing the same with healers and unfort I bet their data will show the strike has not had a major impact to healer numbers.
    (0)
    Last edited by Bobby66; 07-14-2024 at 09:15 AM.
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  3. #6943
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Naychan View Post
    Seriously? They didn’t dps at all? I would have voted to kick them on the spot. Thats beyond lazy for the amount of healing downtime this game has.
    And that's actually reportable for abusing the report system. So you'd houdini yourself for toxic behavior. Congrats.
    (0)

  4. #6944
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Havenchild View Post
    And that's actually reportable for abusing the report system. So you'd houdini yourself for toxic behavior. Congrats.
    Wrong. The Dev team has gone on record saying that lethargic play is kickable.
    (3)

  5. #6945
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Havenchild View Post
    And that's actually reportable for abusing the report system. So you'd houdini yourself for toxic behavior. Congrats.
    See this at the core is what the debate back then looked like. Healers that did not want to do damage felt they were within their right if the content was cleared cause they performed their classes role. Always felt DPS was optional, while they other side felt it DPS was a core part of every role.

    Even here yall cannot agree.
    (2)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  6. #6946
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Isala View Post
    Wrong. The Dev team has gone on record saying that lethargic play is kickable.
    Iirc that was discussed back and forward amongst the community during that time and that SE affirmed it later on, or perhaps during the whole spectacle.
    But at the beginning at least it wasn't and people could get reported for kicking them.
    (2)

  7. #6947
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Evergrey View Post
    Iirc that was discussed back and forward amongst the community during that time and that SE affirmed it later on, or perhaps during the whole spectacle.
    But at the beginning at least it wasn't and people could get reported for kicking them.
    Think the common tactic back then was to silent kicks then quote difference in playstyle or something. Such a long time ago.
    (1)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  8. #6948
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bobby66 View Post
    Think the common tactic back then was to silent kicks then quote difference in playstyle or something. Such a long time ago.
    Now that you mention it, it does sound familiar that people spread such a "tactic" in a way for people to more "safely" kick Healers who refused to support the group outside of just healing.
    Trick was to not say anything. If anything was said against the Healer, that would be used against you and the other group members who supported that vote.
    Some didn't even dare to do a casual greeting at the begining simply because your name(s) would be in the chatlog then, so easy for the healer to remember and point out who was there.
    (0)
    Last edited by Evergrey; 07-14-2024 at 09:38 AM.

  9. #6949
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Evergrey View Post
    And that was what Yoshi mentioned when speaking of not adding more offensive skills in that pre-EW interview. As it would put pressure on the healers from the other group members to use them, where from history that didn't really work out too well.
    Now it's even more egregious when healers don't DPS. You have 1 button to press, you better never stand still it's so easy and accessible now.

    Clearly they didn't think their strategy through.
    (3)

  10. #6950
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aravell View Post
    I really, really hate the argument of "You healers asked for this, you got what you want, and now you're complaining!?", I have to keep reminding people that we are NOT a hivemind, most of us DIDN'T ask for this, most of us were AGAINST this, actually.

    I've never seen a single healer main back then who asked for our entire kit to be gutted into the worst healer design in the history of games. I have, however, seen tank and DPS mains who complain about healers not healing them and getting antsy about sitting at 90% HP. Of course, SE has to heed their precious DPS players and destroy the healers for them, because apparently if you have a green icon, you're not allowed to have fun.
    I doubt that anyone really thinks that it was all healers who acted this way. But it's simply easier to use a general term when speaking of it, so the word "Healer" as a whole is simply used for the simplicity. Imo at least.
    So yes, it was probably a minority of all healers who were like that.
    But I can say the same for this Strike.
    Not once since the strike began have I seen any mention of it ingame. And I've never seen any # of it in anyone's character profile either.

    But hey, even if it might've been a minority who protested against using DPS skills back then and they got their way, maybe this strike, being a minority as well could bring yet another change.
    I do however think that the defining difference between then and now is that back then it caused a much larger impact ingame where it was turning players against one another, people got kicked and so forth.
    This strike, passive as it is doesn't have the same traction nor negative effects.
    Hopefully something will come out of it non the less.
    (1)

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