-Have you played the game lately? Tanks can solo most content. People have been running healer-less runs for crying out loud. That is not healthy for a trinity. The worse part? It is faster! Healers have low dps so they slow down parties... [truncated for length]

Ten years and going. I remember protect and stoneskin. I remember Aero III. What's funny is I seem to recall a time where healers were upset that they were expected to DPS, especially in Stormblood. Which of course prompted SE to make the changes that have been made, and now suddenly we want everything back when we got what was asked for. History quickly seems to be forgotten here.

-More than anything it is quite telling you are defending the fact Meteor hasn't been seen in any healer roles. Your reasoning says a lot. If I am getting this right, you see healers and support as being incapable of being main characters. Yeah sure, push us to the background while we make the game fun for everyone else.

This is not what I meant, but I can see how you reached this conclusion. We do get some pretty cool moments, though maybe not as much as it would be nice to have. The saving the raid at the last moment and bringing everyone back right before everyone wipes when we're only 10% on the boss? Pretty great. And it would be nice to see a main character for healers, though I struggle to see how this can be accomplished. Though prove me wrong on that, I'd genuinely love to see it c: I will however point out for those who do have healing classes unlocked and leveled, they do have special cutscenes to recognize your role as one and are called upon as such. So, I suppose that does help with the main character aspect.

I feel like much of my points raised are frankly taken over the top and words are being put in my mouth that I never said, so I'm not going to address them further. The do no harm bit refers to the way not only how we heal folks, but also how we should treat them. Clearly we must have a means of self defense. Being rude, being angry at people who have honestly done nothing to you, and just up and leaving dungeons because oh no, the tank is soloing. Yes it's slow, yes it can be annoying, but honestly, it's not that big of a deal. I'm not sure a 30 minute cool down at the end of a dungeon is really worth trying to make a point that frankly, those in the dungeon are going to shrug off entirely and just label you as impatient.

I'm not going to go over every point listed here. Frankly my energy is best placed elsewhere. But I will say simply this: were this a strike that was conducted in a civil and reasonable manner, sure I could support that. But when all I have seen from the strike is bad behavior (it's entirely possible this could be an aberration and simply bad luck on my part, I will admit), it's frankly going to skew this very badly for me, which is why I can't support it. Some of the points made? Sure. But not this strike. Not with how folks have acted, sorry.