Concerning the homogenization of healer jobs, this is not a healer unique issue. This is a problem with tanks. This is a problem with DPS. And we won't even get into crafting and gathering. DPS use the same heccin 1-2-3 combo all over the place with a few things thrown in the mix. Tanks? 1-2-3 mitigate. It's all a matter of what flavor you wanna do.
With the low threat level, I dunno man, like, change doesn't come quick and looking at DT, I do like where it's going so far. They definitely ramped it up, and I get that this is a strike because of Endwalker and previous expansions, however... bearing in mind that change doesn't come quickly, it would be worth noting (tying in the above point) that Yoshi P has mentioned a desire to tweak classes to make them less homogenized, and therefore more interesting to play. That will likely in turn result in more difficult mechs within dungeons and such.
Healers are a support class. There is a reason why Meteor hasn't been depicted as a healer. We are support. We do what we can to support the party in heals and shielding. And we do damage when we can when healing isn't necessary. I don't personally get why folks are so upset that healer isn't being given many dps buttons. I figure if you want to dps, then play a dps. But this healer strike feels more like an ego move and development of a god complex. I think the biggest take away too is to remember that we are part of a team. Healers most certainly do have a place. Okay so what if your tank can literally run the dungeon by himself? What about your dps? They certainly can't. And even if you don't heal, the additional DPS you provide will help kill things faster.
I will not partake in the healer strike, I'm gonna play the game as a healer because it's a game and I want to have fun. I get that it's a protest, but the protest seems rather weak and isn't rooted in reality in terms of what the game is trying to achieve.
Finally, I personally see the role of healer as a doctor of sorts. Do no harm. This protest frankly does harm not only to those who are trying to play and causing queues to be high, but it also makes the collective healer community look elitist and frankly... really... egotistic. And frankly, I'm appalled by some of the behavior I've heard and witnessed regarding those participating in the strike who do queue as healer. Being rude, demanding, and straight up just leaving dungeons because oh no, the tank is doing the final boss on their own because you (collective you) and everyone else died? Not cool. It's just a game and isn't that serious friends.

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