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  1. #6031
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    congrats on 600 pages! :3
    almost to 400 likes too
    (9)
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90

  2. #6032
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,306
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    It's not a matter of difficulty.

    The more people know a specific piece of content the better they play, and the better they play the less you get to play Healer. And when you're not playing Healer, you're playing the Job as a DPS... And Healer DPS gameplay could be done by this



    They could either make the DPS portion of the class better, or give them something else to do when not healing as the way they create fights the only conclusion I can make is that developers don't want healers to heal.
    (12)

  3. #6033
    Player
    Fuzzout's Avatar
    Join Date
    Sep 2020
    Posts
    15
    Character
    Light Seeker
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    It's not a matter of difficulty.

    The more people know a specific piece of content the better they play, and the better they play the less you get to play Healer. And when you're not playing Healer, you're playing the Job as a DPS... And Healer DPS gameplay could be done by this

    They could either make the DPS portion of the class better, or give them something else to do when not healing as the way they create fights the only conclusion I can make is that developers don't want healers to heal.
    Something like - remove passive regen of job gauge and have the healer rotation be executed a certain way to generate job gauge. Although looking back on what I wrote - this might be an unpopular opinion.
    (0)
    You can strike about things - but what are you actually saying?

  4. #6034
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    How's the strike going? Can't say I've noticed any differences on queues on Light DC though.
    (0)

  5. #6035
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,306
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fuzzout View Post
    Something like - remove passive regen of job gauge and have the healer rotation be executed a certain way to generate job gauge. Although looking back on what I wrote - this might be an unpopular opinion.
    Personally, my biggest suggestion has been and still is to give Healers attacks that use the Job gauges and mechanics... Since without a need to heal, there's no way to engage with them in a positive manner.

    SCH has Energy Drain, which at 100 potency kinda sucks, but it makes them one of the best designed healers as they can always make full use of all of their Aetherflows.
    AST Cards, most of them suck. 3 of them are useless (Arrow, Ewer and Lady of Crowns) and 2 are situational at best (Bole and Spire). The only good cards are Balance, Spear and Lord of Crowns. So you're guaranteed to be able to play 1 or 2 card out of the 4 you get every 60 seconds.

    But the two worst offenders...
    WHM Lilies you need to wait for people damage to get any use out of your Lilies, and even then Assize and Tetragrammaton are superior alternatives to Rapture and Solace.
    SGE you need to use Addersgalls to regen MP to spam more Dosis, even if there is nothing to heal with Druchole or Ixochole.
    (0)

  6. #6036
    Player
    Manamaru's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    126
    Character
    Manamaru Singen
    World
    Siren
    Main Class
    Samurai Lv 100
    So through some experience playing pictomancer and getting a feel for it, I can definitely see and say where some things could be outright copied and applied to healers.

    For one, the simplified (and optionally) one button rotation for gcd damage casts. For all classes that could very easily become a core staple. The next is that finishing the rotation procs something. For an example with white mage, I think it should proc another gauge slot up to 4 slots that could be held onto for an OGCD burst.

    For Astro, I think something similar could be implemented but through the idea of wanting to play your hand in order to proc something that could be a card related OGCD move that deals damage. That might involve reconfiguring draw, but that’s a rough idea.

    Haven’t thought of anything in relation to scholar and sage, but the same OGCD proc could be applied and themed around the job. Sch being fairy or fae based, while sage just makes me think of a shmup
    (5)

  7. #6037
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Local_Custard View Post
    congrats on 600 pages! :3
    almost to 400 likes too
    the only thing that can ever compete against this thread is the wuk lamat va thread
    (1)

  8. #6038
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Ramiee View Post
    the only thing that can ever compete against this thread is the wuk lamat va thread
    Interesting how the worst parts of DT are getting attention, really.
    (0)

  9. #6039
    Player
    itsnep's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Clarisse Ichor
    World
    Marilith
    Main Class
    Dark Knight Lv 99
    I don't inherently see the issue with tanks getting better sustain - maybe it's because I mainly play dark knight and don't get the luxuries that warrior or paladin have, but I'd kill for something more. if my healer falls I get screwed hard. i don't think the healer dying should always spell the end of a run. thematically i also think red mage needs a little something more than just verraise and vercure. i get it's a dps but also like... it's a red mage lol.
    (2)
    Last edited by itsnep; 07-02-2024 at 11:46 PM.

  10. #6040
    Player
    Ayalu's Avatar
    Join Date
    Jun 2024
    Location
    Shayalan
    Posts
    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    I especialy think its silly to tell me indirectly my voice doesnt matter when my points are true no matter how hard my opponent is.
    The Astro Cards dont get more fun and diverse just because i do a Ultimate @.@

    Besides that i still can tell if a class is fun to play or not, if a design feels good.
    While this Strike is about Healers the increasing design problems of ALL Classes is a problem and deserve attention and i dont need a Savage pass or stuff that needs Third Party help to quantify to have a opinion.
    (8)

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