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  1. #1
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    Apr 2024
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    Quote Originally Posted by Jojoya View Post
    It's hard for a movement to succeed.
    Yes because of things like this:



    Quote Originally Posted by Kayokane View Post
    honestly some folk honestly just need to go to x or twitter or whatever social media platform you use and just ask the content creators their thoughts on the issues, that is likely the best way to get more to talk about it.
    Don't really trust most of them considering Xeno is one of the problem characters. Guy has been complaining about anything that doesn't let him just unga bunga on WAR for ages. People like him are the reason why we have large hitboxes, Fell Cleave on all tanks, etc.

    Quote Originally Posted by Jojoya View Post
    But they're also going to remember you were trying to make problems for them when you choose to be very vocal and public about it.
    Please stop using the nebulous "they" when you're talking about yourself. You're great at concern trolling though I'll give you that. Sure love to hide behind third person pronouns for your own spiteful opinions. Literally no one is taking this so seriously they are "remembering" the healers' strike, like lmao, for what? For some later path of vengeance?? No one thinks like this other than you.
    (20)
    Last edited by HighlanderClone; 06-12-2024 at 06:53 AM.

  2. #2
    Player
    Rehayem's Avatar
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    Aug 2019
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    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    I do want to see positive change made for those disaffected by the current state of healer but an organized strike is not the way to go about it. SE lacks healer mains on their design team? Then those who enjoy being healer mains need to help them understand what it is that makes healing so appealing to us and how current design lacks some of the core qualities. That's where content creators come in. They're the ones we know the developers pay attention to. They're the ones in the best position to share personal healer stories that hopefully will get the designers to see the healer perspective and make the changes desired.
    To be fair, I really wish Yoshi-P had mained any healer for a couple of months and actually done content with it. I wonder if that would change his perception of healers from "they're fine" to "dang this is actually boring"? I recall someone on the dev team maining WHM (it was mentioned during one of the live letters but I don't remember whether it was this recent or previous one), but I don't think they do healer on a constant basis. If they did, things would've probably been a tad different perhaps.
    (1)

  3. #3
    Player
    TaleraRistain's Avatar
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    Jun 2015
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    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rehayem View Post
    To be fair, I really wish Yoshi-P had mained any healer for a couple of months and actually done content with it. I wonder if that would change his perception of healers from "they're fine" to "dang this is actually boring"? I recall someone on the dev team maining WHM (it was mentioned during one of the live letters but I don't remember whether it was this recent or previous one), but I don't think they do healer on a constant basis. If they did, things would've probably been a tad different perhaps.
    Not dev I don't think (community staff more?) but I remember in the most recent Live Letter Yoshi-P commented that Foxclon was a white mage main.
    (1)

  4. #4
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    kyyninen_kirahvi's Avatar
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    May 2022
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    85
    Character
    Sami'a Amriyo
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jojoya View Post
    I do want to see positive change made for those disaffected by the current state of healer but an organized strike is not the way to go about it. SE lacks healer mains on their design team? Then those who enjoy being healer mains need to help them understand what it is that makes healing so appealing to us and how current design lacks some of the core qualities. That's where content creators come in. They're the ones we know the developers pay attention to. They're the ones in the best position to share personal healer stories that hopefully will get the designers to see the healer perspective and make the changes desired.
    I'm a bit lost at what you'd want us to do. So no strike but stop playing healer. OK? We stop playing healer same effect as the strike. But to rely on content creators? I guess they could tell what the healers need but there needs to be more voices than just them.

    Of course there will be people playing healers. They all are playable and viable. That isn't the issue. The issue is healers not being fun. At this point raising voices, even if it amounts to nothing, is better than being just silent and moving on.
    (20)

  5. #5
    Player
    TheDruidOcelot's Avatar
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    Feb 2022
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    60
    Character
    N'qehbe Moshroca
    World
    Ultros
    Main Class
    Dancer Lv 78
    Quote Originally Posted by kyyninen_kirahvi View Post
    I'm a bit lost at what you'd want us to do. So no strike but stop playing healer. OK? We stop playing healer same effect as the strike. But to rely on content creators? I guess they could tell what the healers need but there needs to be more voices than just them.

    Of course there will be people playing healers. They all are playable and viable. That isn't the issue. The issue is healers not being fun. At this point raising voices, even if it amounts to nothing, is better than being just silent and moving on.
    they want us to shut up and stay silent, bored, and miserable. every single thread they (jojoya specifically) go into and see ANY Criticism of design choices in the game boils down to "shut up and take it".
    (20)

  6. #6
    Player
    Evergrey's Avatar
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    Dec 2014
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    Limsa Lominsa
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    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TheDruidOcelot View Post
    they want us to shut up and stay silent, bored, and miserable. every single thread they (jojoya specifically) go into and see ANY Criticism of design choices in the game boils down to "shut up and take it".
    Idunno if they really want you to stay silent, bored and miserable. Just, don't play if it isn't fun, I guess.
    I can't remember if Monk players were this vocal back when MNK was among the least played jobs and then SE changed the MNK job up.
    I certainly can't remember as Monk Strike at least.

    I think that what people who are "against" the strike really means is, if you don't think it's fun just don't play without making such a big fuzz about it.
    As long as players don't play it the numbers SE gets of active jobs will show anyways.

    That's my take on it anyways why people can seem so anti about this strike.
    (1)
    Last edited by Evergrey; 06-12-2024 at 04:56 AM.

  7. #7
    Player
    Bloody_Kenny's Avatar
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    Jun 2016
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    38
    Character
    Goro Majima
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by TheDruidOcelot View Post
    they want us to shut up and stay silent, bored, and miserable. every single thread they (jojoya specifically) go into and see ANY Criticism of design choices in the game boils down to "shut up and take it".
    My dude, I think you taking it a little bit too far. Nowhere Jojoya says we should "shut up and take it". If anything, one of their points is actually the opposite.

    1) I can see the reason behind the idea that framing whatever happens here as a "strike" will alienate potential sympathizers from the cause. Cause, if a shortage of healers indeed happens, players will not look deeper into the source of the strike, they will blame the strike itself. We already see that with some people coming now and then who wish this all very fail. And tho I understand the position, I think the time to frame this is all civil discussion, a plea or smth is long past. If something as dramatic and controversial as a "strike" is needed to bring attention, then so should it be.

    2) The second point I see in Jojoya's messages is that we need to be harsher with our means, not just limit ith no healers for DF/PF, but even for friend and static groups. And I can see the efficiency in that, but I think it's too much to ask of the players. We are all here to have fun after all. And raiding or playing with friends still brings so degree of joy, even for healers.

    I think you shouldn't take it this seriously, it is not some "us versus them" war or rebellion or anything. It's more like "We encourage those who dislike the current healer to join us, so together we can be heard", if that makes sense.
    (8)

  8. #8
    Player
    Reinha's Avatar
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    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jojoya View Post
    If you really want to make an impact that SE notices, you don't want to be healing anything at all. No roulettes, no hunt trains, no FATEs, no treasure maps, no Extremes, no Savages, no Ultimates.

    Nothing.
    Some of us will be doing that and some will show their support in other ways. You say it's ineffective but this strike is already being talked about on all platforms and it hasn't even started yet.
    (18)
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    MSQ
    Viper

  9. #9
    Player
    Eorzean_username's Avatar
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    Apr 2016
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    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jojoya View Post
    What I'm saying is that framing it as a strike is counterproductive and more likely to garner hostility/ridicule from other players instead of their support.
    Who cares?

    How does that materially change the situation at all?

    What do I gain from having the approval of other players, who don't play Healer, and don't care about the quality or enjoyment of a Healer's play-experience, at all, until and unless it directly affects them personally?

    The answer is, "Nothing". As long as Healers keep showing-up and quietly dragging you (and themselves) through content, no one really cares if Healers are enjoying it. Show up, sleepwalk-through, roll on loot, move on.

    "Oh, you spent the whole time spamming 1 attack key for 6 minutes? Haha that sucks, anyway, see you tomorrow, right?"

    ...But suddenly, if Healers threaten to stop doing that — oh, now you want me to feel very concerned about losing your "support".

    Nah. Somehow, I think I'll survive.

    Quote Originally Posted by Jojoya View Post
    That's especially true if the idea is to only stop queueing as healer in Duty Finder but it's okay for healers to continue healing for their friends and statics. That's contradictory ("well actually I do like healing but I don't like healing for you") and ineffective.
    Lordy hells, seriously?

    It's not contradictory at all.

    If a restaurant chef goes on-strike, then comes home and still cooks dinner for their family, no one with an ounce of sanity inside their head would consider that "contradictory".

    Amazingly, people are willing to do things for people that they have a close relationship with, that they're not willing to do for total strangers — especially when it's voluntary, unpaid, and unpleasant.

    This is not because they "actually like doing it", it's because they are willing to put up with doing it due to the complex emotions that are involved in how human beings process their relationships with other human beings.

    Quote Originally Posted by Jojoya View Post
    That's taking out dissatisfaction on those who have nothing to do with why the dissatisfaction exists.
    You seem very confused about our relationship.

    I don't owe you queuing as your Healer.

    Having me spend my play-time showing up as your Healer is not a human-right, like medical care or drinking-water.

    If you perceive someone saying, "Hey, this isn't fun, I'm going to stop doing it" as "taking it out" on you, personally, then you're indicating that you view Healers not as other people or players, but just tools who exist to enable your own game experience.

    Quote Originally Posted by Jojoya View Post
    Then those who enjoy being healer mains need to help them understand what it is that makes healing so appealing to us and how current design lacks some of the core qualities.
    Oh right, that worked out fantastically for... (checks notes)... 5 solid years, I'm sure the pay-off for patiently repeating the same thing ad-nauseum is just around the corner, if we just politely stay-quiet and keep doing it. Excellent reasoning. We're really making progress now!
    (26)

  10. #10
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    Join Date
    Apr 2024
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    448
    Quote Originally Posted by TheDruidOcelot View Post
    I think a lot of the naysayers are missing that the point is to cause the internal metrics that square enix actually looks at to change.

    if we've been playing primarily healer all this time, and stop. regardless of how much it impacts duty queues. (though with some of the panic i've seen from some of the more antagonistic naysayers, i assume they think it will be incredibly disruptive, despite them calling it 'useless') square enix will. notice. they don't read the forums, true! there are hundreds of pages long discussions on the healer forums and in general about the state of healers, and they've gone ignored!

    but they changed monk 3 expansions in a row because it was one of the least played classes.

    they changed summoner in EW because its player count dipped hard in SHB (for some reason).

    so the best way to make our voices heard is to just. not play the role. if we weren't having fun healing, we should play something else anyway, right?

    that's what the naysayers have been saying for years, "if you don't like healing you don't have to play the role". and then when a group of healers say they won't play healers at the same time... its all "this is useless why are you doing this stop it"

    which is weird

    are you afraid its going to impact your queues, or is it 'useless'?

    cause I don't actually care about queue length.

    i care about squeenix's internal metrics that track how many people play what roles and jobs.

    because that IS something squeenix listens to.

    actions after all, speak louder than words.
    huge reason why this entire game is a mess (not just healers) is because they seem to rely on metrics without even understanding those metrics.

    they buffed astro into the stratosphere because whm play rates are too high. this happened in every expansion since HW

    but people were playing whm because they like the job identity and feel, not because whm is overpowered rofl
    (12)

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