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  1. #5641
    Player
    Zaytex's Avatar
    Join Date
    Mar 2022
    Posts
    118
    Character
    Zaytex Zanshin
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Altina_Orion View Post
    This thread is absolutely wild to me. A bunch of people complaining that WAR is strong in dungeons. Try running savage/ulti on healer and tell me its easy.
    It's easy x

    Why do you think 90% of my GCD's are glare?
    (12)

  2. #5642
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Altina_Orion View Post
    This thread is absolutely wild to me. A bunch of people complaining that WAR is strong in dungeons. Try running savage/ulti on healer and tell me its easy.
    I guess that's what happens when the online presence of War players consistently revolves around gatekeeping other supports, and insisting it's job identity being ''needs to be the best tank in all content'', and ''needs to break content that does not drop BiS''
    (7)

  3. #5643
    Player
    ToodlesElNoodles's Avatar
    Join Date
    Jun 2021
    Location
    Nagxia
    Posts
    119
    Character
    Hoatu Hotus
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Got to try the lvl. 91 dungeon. And ya, it’s disappointing compared to Tower of Zot and Holminster.

    One, they hard prevent W2W early on. None of the bosses actually do anything that a lvl. 90 player wouldn’t already know. Just simple run around and dodge the orange.

    Even the tank was wondering what’s wrong with the dungeon. Not a good look. I actively stopped throwing Excog on the tank because it was absolutely pointless.
    (11)

  4. #5644
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,038
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by GoatOfWar View Post
    I guess that's what happens when the online presence of War players consistently revolves around gatekeeping other supports, and insisting it's job identity being ''needs to be the best tank in all content'', and ''needs to break content that does not drop BiS''
    I find it strange whenever people claim WAR's entire identity should revolve around "too angry to die", isn't that basically being immortal? In what game would it be called remotely balanced for a tank to be basically immortal?

    Self-healing tank? Sure. But self-healing tanks usually come with downsides, such as very little (or none) flat mitigation, usually revolving around boosting their own HP temporarily to delay death.

    Note: "Delay death" not "Beat up boss from 100% to 0% without a healer in a fight designed for a 4 player party".
    (22)

  5. #5645
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    It's mind-boggling that people would participate in the strike without even knowing what it's about. The entire goal is to encourage the dev team to make fundamental changes to the game.
    Devs change things all the time. If everything in the game is desgined the way it is to appeal the preference of "majority", there's no need to change anything in the game. You shouldn't add new content because people like the game the way it is. You shouldn't add new jobs because people like the game the way it is. You shouldn't balance skill potency because people like the game the way it is. You shouldn't rework and redesign jobs such as SMN and MNK because beople like the game the way it is. You shouldn't implement graphical update because people like the game the way it is.

    If SE make changes based on the feedback, what and whose feedback are they listening to? The silent majority? but the moment they speak up, they no longer respresent "silent" majority. Who's to say the one spoke up actually represent the unanimous opinions?

    The official way to leave feedback is through the forum, which you seemed to despise.

    Quote Originally Posted by Striker44 View Post
    Unless, of course, that's all a sham and the real reason is to just make yourselves the center of attention when you could just as easily simply choose not to play a healer role?
    You seemed rather attached to this thread which is considered "insignificant" , "don't matter." You made more replies here than many people supporting the strike. Talk about being the center of attention.


    Quote Originally Posted by Striker44 View Post
    I don't see it as a "cog in the wheel" or a "service". Straight up - I enjoy healing in this game. (For the record, I've always considered myself a DPS/RDM main, but most of the time I'm queuing for roulettes it's always been as a healer.)
    Pretty sure you'll still like healing even if SE make drastic changes to healers based on forum feedback, because, to you, any changes are made by the opinions of the majority. You will heed the power of the majority and you will like it.

    Quote Originally Posted by Striker44 View Post
    I suppose to some extent this might be true for some of us. The whole "strike" thing comes off as a diva complex to me, with people wanting to be the center of attention, blatantly insulting the developers for daring to make their game the way they choose, ganging up on anyone here who opposes them...it is kinda nice karma seeing the whole thing fall flat.
    Compared to the amount of people jumping in this thread leaving dismissive comments full of ridicule without the courtesy even read the OP, I'd say people supporting the strike is usually the receiving end of toxic behavior.

    LMAO HEALER STRIKE
    HAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
    I'll just sell healer queues for 50k a spot. np!
    LOL please, This is NOT a combat focused MMO, it's Story-driven and boy I have been playing this game A LOT longer than you so yes, you are the pathetic one, I'm a day 1 1.0 player
    ]Yeah you guys wanna be omni makes. Dps, tank and healer all rolled into 1 package. Seems legit.
    im laughing
    But I'm all for you guys being on a strike. Please be on strike forever.
    And getting people like me to slither out from the rocks we live under like snakes to point and laugh at you all for doing this isn't really 'success'
    ]Lol I'm actually amused this is still going on. Go on "strike". You pretty expendable and we got healers everywhere.
    ok so play harder content would be the answer to that.
    I never imagined that FFXIV would have so many individuals with questionable behavior and morals playing. Some of you tarnish its reputation for being a friendly and nurturing environment. Shame on you for lacking basic empathy. With people like some of those who support this movement, it is doomed. This should be regarded as a scandal.
    Y'all could have used that time spent protesting for something important like Palestine instead. Just saying.
    Quote Originally Posted by Striker44 View Post
    Glad to hear you're having a lot of fun with PCT! I think this comment I'm quoting sums up a fair part of the issue - look at how dismissive and condescending the rest of it is, trying to objectively declare a different role "boring as hell" that people can play "for whatever reason". It would go a long way for those supporting the strike to simply acknowledge their take is their own personal opinion, rather than having to attack or insult anyone who dares to have fun playing a healer.
    I don't see any problems in saying something is boring. You seemed to take it as personal attacks or something.

    By the way, every point you're trying to make is your own personal opinion as well. Yours is not objective fact. Yours does not represent the voice of the majority.
    You keep avoiding many objective facts provided, while dismissing many points made as personal opinions. We have logs from high end content to normal dungeons, from casual player to hardcore elite players, from player skill usage to enemy casts, from incoming damage inflicted by mechanics, to mitigation distribution. All those data fit the definition of objective facts. People back their argument with solid data, while you have none.
    (29)
    Last edited by Aword3213; 06-29-2024 at 01:18 PM.

  6. #5646
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Aravell View Post
    I find it strange whenever people claim WAR's entire identity should revolve around "too angry to die", isn't that basically being immortal? In what game would it be called remotely balanced for a tank to be basically immortal?

    Self-healing tank? Sure. But self-healing tanks usually come with downsides, such as very little (or none) flat mitigation, usually revolving around boosting their own HP temporarily to delay death.

    Note: "Delay death" not "Beat up boss from 100% to 0% without a healer in a fight designed for a 4 player party".
    The problem is that War players insist *everything* is part of their job identity.
    There's a reason War choked out every niche in the tank role.

    They think they're too angry to die (Being immortal) is their job identity.
    They also think, that big healing is War's job identity.
    For some reason, War also needs to do big damage according to War players.
    But it also needs to have the best invuln. So yeah, there's just nothing left.
    (29)

  7. #5647
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    I find square enix fans and final fantasy fans very odd. Now i love ffxiv, but ive only played ffv before and i didnt quite finish it. And of course theres classics like kingdom hearts.
    I wouldnt consider myself a squex fan or a final fantasy fan but i dont hate the company or series either. I have my criticisms, like final fantasy's modern era lack of creativity and i dont like the rehashing but i think thats kinda the point of the final fantasy series is that its all heavily recycled and rehashed? Thats fine it just doesnt appeal to me.

    Now what im getting at, is these fans are extremely loyal. They dont tolerate any criticism constructive or otherwise and it's far more unique than other gaming fanbases. They are particularly zealous and blind in their loyalty. Maybe its because FF is such a long storied but also samey and rehashed series. Maybe it bleeds over from japanese conformity shame culture.

    Anyway, i think this attitude is what leads to ruin. It makes devs out of touch and elitist if their fans will eat anything they are served, like blizzard. But at least blizzard fans complain about the dogwater. I think the blind lack of openmindedness shows through in the failure of 1.0. And also the recent sales failures of FF16 and FF7 part 2 resulting in mass layoffs and announcements of reorganization with downsizing.

    Theyve had a lot of one off games that havent met sales either for the high budgets they were given, so they said they have to reduce quality going forward.

    There was a Final Fantasy movie a while ago that kinda flopped even though it wasnt really bad. It wasnt great but FF fans gush over its technological innovation but like Elemental, people dont see movies for the new cgi technology used. Its out of touch but fans gush for this stuff, but the fanbase alone isnt enough to sustain the high quality squex wants to develop with, they have to appeal to normies too.

    And that means listening to negative feedback, even if it doesnt seem to be from a majority.
    (9)

  8. #5648
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,001
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by GoatOfWar View Post
    The problem is that War players insist *everything* is part of their job identity.
    There's a reason War choked out every niche in the tank role.

    They think they're too angry to die (Being immortal) is their job identity.
    They also think, that big healing is War's job identity.
    For some reason, War also needs to do big damage according to War players.
    But it also needs to have the best invuln. So yeah, there's just nothing left.
    They’ve tasted the forbidden fruit and refuses to part ways with it.

    Unironically, SE’s slowness when it comes to ‘fixing’ these issues also plays a huge part on this conundrum. The longer this sticks out, the more likely it’ll attract the crowd that likes the problem itself while also driving away the players who abhors them. What’s left after is a totally different crowd.

    The same can be said on entire green role’s dumbing down.
    (14)

  9. #5649
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Saw a healer selling 100k per runs yesterday.
    Role so bad you have to pay people to play it lol
    (10)

  10. #5650
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,359
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Sweet fast queue times for me...
    (2)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

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