As someone who has been a part of a lot of beta tests for games, all the threads are giant arguments like this with conflicting ideas and disagreements about what works or is good for the game.
And they all worked out fine. It's up to the devs how they want to handle and implement feedback. Even if we had a much more nice and neat presentation and we all agreed on the exact same changes, the devs decide what happens at the end of the day. They could ignore us and turn us down all the same. And for the same reasons they could look at this giant mess and pick out some ideas to try.
It's kind of part of the job. Like it just comes with the territory of player feedback and testing. It's never neat and orderly and it never will be. And the devs knew that going into this. Why do you think Square shut down the forums before? They knew it was going to be a nightmare. On the other hand, the devs knew the nightmare was necessary.
I come here to engage in discussion and give my honest feedback as it is, not dress it up in hopes of making it more palatable to the developers. I try to remain pleasant because I believe that it's good to treat my fellow players and otherwise with respect whenever possible.
I think that's good enough. Truly good developers will take advice from anyone and anywhere. If advice is good, the bad vibes of the post or poster it came from are irrelevant. I'm not saying it's okay to be annoying, hateful, or anything like that. I'm just saying that it's a developer's job to look at things relevant to their job and separate it from who said it, how, or why they said it, and instead analyze it on its own as a piece of game development advice or theory.
So I'm not really worried that all the healers are disorganized or have differing opinions or whatever, or that we might have some kind of image problem with this movement. I do not think any of that matters as much as some of you think it does.


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