We have some of that, i.e. cleanseable Dooms and what not, but those are somewhat rare. And the amount of times i've seen healer not Esuna'ing others and/or themselves is way too high. But the game does not teach proper Esuna usage at all.
As things are now, it's usually just damage, oh, and here's your dummy sticker aka a Vuln Up.
Edit: But to make a more engaging DPS rotation. SE could give healers a couple more damaging buttons on shorter cooldowns separate from our usual 30 seconds DoT.
I.e. let's say 460 potency attack on a 15s cooldown and 540 potency on 30s cooldown.
Add a channeled 5 seconds spell that pulses damage every second like a Flamethrower on a 60s.



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