

I was standing in bad on my picto with 660 iLvl gear (until I got the artifact gear), just so I could paint my motifs and I never really felt that threatened by a majority of the mechanics in the dungeons or trails.
Pretty sure they'll still enjoy healing should drastic change come to healers. After all, according to you, all changes are implemented by the feedback of the silent majority.
People will like whatever changes made by CBS3 and our beloved Yoshi-p
Player
You've shown up pretty consistently in this thread just to demonize and invalidate healers who've had the nerve to ask for more from their preferred role than a rotation requiring them to spam one button ad nauseum for the duration of literally every single duty this game has to offer. It's fine if that's your preferred playstyle and if you find every single healing job to be entertaining, challenging and fulfilling, but not all of us do. Why is that so difficult for you to grasp? Why does it seem to personally offend you that others might want more out of their gameplay, and that they may have preferences which differ from your own? I'm asking this from a place of genuine interest, and, if I'm honest, bafflement.
I don't think anyone here is asking for every single healer to be re-worked to require intensive DPS rotations, or for every single fight to be re-worked to require savage-tier heal checks. I think most of us agree that there should at least be one healer - or more - whose kit is approachable and more laid-back. I've seen exactly 0 people here argue that every single healer should be catered to players who want a more stimulating healing experience - in fact, the general consensus (from what I've read) is that most of us would be happy with a single healer that feels a little bit more involved. As it stands, however, every single healer we have remains mind-numbingly dull and redundant, bereft both of identity and, more importantly,opportunities for mental stimulationfun.
All of us here love healing. That's why we're having this conversation. It seems to me that your needs have been met, so it makes perfect sense that you're satisfied, but we're not, and that's okay. We love healing just as much as you do, but you're welcome to continue claiming otherwise, and to continue being wrong in so doing. As for the rest of us: we're booing because we want to cheer, whether you care to believe it or not.
That's...why I'm here. /obiwanmeme
It's utterly baffling that they do this, and how they march in absolute lockstep. To a man, the status-quo defense brigade all think that healers should be the FF14 equivalent of letting the slow kid clap the erasers after class so he feels like he's doing something useful. "Can't give healers any complexity, because then people might die. Can't make healers necessary, because then people might die. Only DPSers and tanks can be trusted to clear, so they need to do the healer's job for them, because otherwise people might die."In 4 man content when DPS and Tanks make fatal mistakes, they get rezzed and continue on to play, when a healer makes a fatal mistake without a RDM or SMN around they get punished by having to sit in the naughty corner facing the wall, unable to play.
And I guarantee the solution proposed by DPS/Tank players and probably the Devs, will be to "just give the tanks raise", instead of actually making healers, and the concept of holy trinity relevant.
"Once upon a time, you were the based healer, who could carry any tank through the largest of pulls! Now you're just here because the Duty Finder said you have to be." - Lucy Pyre
Making actual cookies has a more interesting rotation than healer cookie clicker gameplay
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.




I come from a very dedicated gamer household where telling someone to “glare spam” is one of the highest slurs you can speak. If I told my mom to go glare spam, it’d be the equivalent of calling her a c*nt to her face. I’d be grounded for 6 months where the only games I would be allowed to play were Sonic 06, Balan Wonderworld, and FFXIV healers.
I just realized, a lot of the tanks and dps against healers having more healing to do and having more agency are a lot like Lute and Adam from Hazbin Hotel, rude and against change because they think it is stupid.
#FFXIVHEALERSTRIKE
Let's go back to when SMN Titan could tank a boss and just make that the tank and turn the tanks into DPSes and we all just follow the nugget
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.
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