To give a more positive spin on what the FF14HealerStrike can go about…

Looking at the job notes, I think this is the message we need to affirm:

”To increase attack variation during periods when healing isn't required…”

THIS is the LINGO we need to throw back at the devs! They (and the JP) forum keeps thinking we want more DPS, when that’s not what we want. We want more attack variation during periods when healing isn’t required.