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  1. #5431
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Kira619 View Post
    Ah, there must be a misunderstanding. I'm not assuming that the only people who share these viewpoints are those that appear in this forum. That would be mathematically impossible. I'm saying that the threads seen here can't be used as a representative to indicate the audience as a whole, because they represent too small of a numerical value to reflect the majority of the audience. Hence, the topics seen here express a very small minority of the gaming audience as a whole. AKA, there is nowhere near enough traffic in this thread to state the feelings expressed here represent how the majority feel within the gaming bloc.
    as i said, if this was just a small vocal minority and didn't represented healers at all it would not have evolved to so many pages and talked in other places.

    while in terms of what truly need to be done isn't solid, the truth is when we talk about about majority its important to remember its the healer community aka those that main healer and play mostly healer in different content dungeons and beyond and if it was something none had agreed on, others wouldn't have bothered to bring it even up.

    no one know what kind of changes the majority wants for healers but what is certain the majority WANTS CHANGES or at least to be acknowledged that healers are in bad spot especially after countless times healers negligence appeared in expansions.
    (1)

  2. #5432
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mostly_Raxus View Post
    so, is there equality in this strike? i see that healers want better dps tool kits, that i can agree with, but, are healers actively asking for others to have less heal toolkit? i feel that is very hypocritical, why do heals get to be best of all worlds in this idealistic scenario, if you want non role abilities removed from others wouldn't you too be loosing your precious dps toolkit?

    im all for healers getting more rotation and having fun, but i am not going back to HW where 1 out of every 10 healers even knew how to play, or cared enough to try, and every dungeon/trial was a 2 hour long catastrophe..

    i just dont get a lot of the points being made as its all a hyperbole of we deserve everything and you get nothing, and if thats the case ill just go back to ignoring yalls petty strike.
    No, its more just about outliers like bloodwhetting and perhaps red mage being able to raise 4 or so times in a row with dualcast. I like other classes having more to offer than just dps, and self reliance is important too for solo instances and overworld stuff like fates.
    The issue is more just that there should be enough damage output to warrant the use of all the heal bloat, and theres never anything to cleanse anymore. Mana management is gone, and so is aggro management and these were all interactive for healer gameplay.
    (3)

  3. #5433
    Player
    S4M4EL's Avatar
    Join Date
    Dec 2021
    Posts
    11
    Character
    Samael Morningstar
    World
    Lamia
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mostly_Raxus View Post
    so, is there equality in this strike? i see that healers want better dps tool kits, that i can agree with, but, are healers actively asking for others to have less heal toolkit? i feel that is very hypocritical, why do heals get to be best of all worlds in this idealistic scenario, if you want non role abilities removed from others wouldn't you too be loosing your precious dps toolkit?

    im all for healers getting more rotation and having fun, but i am not going back to HW where 1 out of every 10 healers even knew how to play, or cared enough to try, and every dungeon/trial was a 2 hour long catastrophe..

    i just dont get a lot of the points being made as its all a hyperbole of we deserve everything and you get nothing, and if thats the case ill just go back to ignoring yalls petty strike.
    I think its just a mix of issues lol:

    Healing DPS "rotation" is bland and repetitive (1-1-1-1-1-2-1-1-1-1-2) but it was turned into this because healers should focus more on healing than DPS, however, content doesn't seem to require much healing, so healers have a lot of "spare time" to DPS and the only thing they can do is to repeat "1-1-1-1-1-2-1-1-1-1-2".
    Thanks to that they want more DPS tools or at least a reworked DPS rotation so it doesn't feel as boring and repetitive.

    On top of that other jobs are getting more healing/sustain tools and that makes healers need to heal even less which exacerbates the problem.
    It's basically a snowball
    (16)

  4. #5434
    Player
    Kozmakis's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    44
    Character
    Pencho Gipsa
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kira619 View Post
    Ah, there must be a misunderstanding. I'm not assuming that the only people who share these viewpoints are those that appear in this forum. That would be mathematically impossible. I'm saying that the threads seen here can't be used as a representative to indicate the audience as a whole, because they represent too small of a numerical value to reflect the majority of the audience. Hence, the topics seen here express a very small minority of the gaming audience as a whole. AKA, there is nowhere near enough traffic in this thread to state the feelings expressed here represent how the majority feel within the gaming bloc.
    Thanks for clarifying, I believe that is a fair assumption and agree with you! I can only speak for myself - I support what I believe to be right, even if I am the only one doing it, so numbers don't matter to me. If we are just a small portion, then queues will not be affected, so no need for the drama at all. I will make my decision to change roles - not out of spite, but to have fun playing
    (3)

  5. #5435
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    I would like to take this moment to thank all the new healers who are stepping up to fill the queues since many in this thread will not be party healing in DawnTrail.

    it is a big responsibility and commitment, and since I, and others will be maining a DPS role, thank you for making our queues shorter compared to what they would be with 2 new DPS classes.

    thank you for your efforts and joining the ranks of healers. have fun ^^
    (9)
    #FFXIVHEALERSTRIKE

  6. #5436
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,311
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    They removed RNG from AST which could have made it somewhat more interesting, but it's CDs are all over the goddamn place... Earthly Star and Astral Draw to Lord of Crowns are on a 60s CD... Macrocosmos is on a 3 minute CD (at least on the Job Guide)... And their new attack Oracle is tied to Divination which is on a 2 minute CD.

    And Astrodyne was completely removed as it would have been fixed the new Astral Draw.



    With how much they're neglecting healers, I am partially thinking of just switching to maining BRD... Or maybe WAR since it's a better designed Healer than any of the actual Healers.
    (4)

  7. #5437
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,231
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    After going through most of JPs take theyre fairly content with things, think the only major if'd thing is macrocosmos not being neutral. Their biggest counter to healerstrike complaints is theyre happy with healers in savage and beyond content that they dont really see/want any major healer changes that could end up shifting the current difficulty and balance of healing there.
    (1)

  8. #5438
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    358
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kira619 View Post
    The purpose of the claim was to debuke the idea that somehow this thread being over 500 pages must somehow represent a large portion of the the gaming demographic.
    Quote Originally Posted by Kira619 View Post
    Judging by this thread alone (which again was also the parameters used to support a larger viewpoint due to it's 500 page length), we have 0.001% of the audience supporting said ideology.
    And again you're making the same mistake. People not posting in the forums doesn't prove they do or don't support any ideology. You accuse people supporting the strike of making the exact same "mistake" you yourself keep making (just the other way around), again and again: making assumptions about the wider opinions of FF players based on what goes on in the forums. Even after it was pointed out to you. And while people supporting the strike at least have a "it's a bigger thread than most others", you have nothing at all that ties numbers of forum posts to numbers of FF players.

    I would have accepted either "I don't think you can extrapolate what goes on in the forum to the wider playerbase" or "I think you can make assumptions about the wider playerbase based on what goes on in the forums". There are things to be said for both, that is why I never got into arguments about the forums being representative or not before. But attacking the strike over it, and then doing the same thing in the same post, is just silly. And doubling down on it, after it was pointed out, is worse.
    (7)

  9. #5439
    Player
    Pip_Chick's Avatar
    Join Date
    Jan 2022
    Location
    Yak T'el
    Posts
    1,133
    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    No, I don't care if it has double DOTs or not. I've played other jobs, such as bard who has double dots, and I was thrilled the day they added the magic button that refreshed BOTH DOTs simultaneously because god forbid I get caught even in casual content by try hards that would call someone out for letting a DOT fall off even for .5secs.... so yeah, i'm glad i don't have to manage two DOTs... it was annoying on bard before they added the skill that refreshed both, it was annoying on scholar back in the day, it was annoying on Summoner back in the day. I even healed back when stance dancing was a thing, also highly annoying. I've been through all the ways healers have changed and the current way they play, both shields and pure heals is a direct result of feedback the devs received over the years and that's what the majority of strikers seem to overlook. Healing got so hard that people wouldn't TOUCH the job. They made it easier, then there was still a large chunk that said "I don't want to dps I want to heal" they took away all but the bare minimum and now a small portion of the player base wants to reverse course on that. I'm at the point where I'm convinced there will never be a happy side in this, but at the end of the day the Devs do have more data about things than anyone knows and there is clearly a reason why they are sticking to the current healer design.
    I mean no offence in this, but that just sounds like a you problem more than anything. You just seem to not enjoy the DoT gameplay. And yet keep picking up Jobs that do have DoTs and demand for their removal. Why don't you play something without any dots?
    For BRD, I never use the refresh both DoTs buttons, I just keep it up. The DoT gameplay is fun for me so I gravitate toward it. You just sound bitter TBH. Also in my entire 6 years of playing this game (mostly on DoT jobs), I was never called out by tryhards or anyone for that matter for dropping a DoT.

    My question is: We have more than 20 jobs in this game, why can't they all be distinct from each other so they attract a certain type of player? I love DoTs you hate them, there should be 1 job in the roster for the both of us! Even in the healing department, where we have 4 healers. I agree SGE having multiple DoTs is bad because it doesn't make sense from a job fantasy, however, SCH having multiple Dots makes perfect sense! In a perfect world, we would both have our niche and enjoy it. Healers should be fun in all content, not just the 1%. And that goes for all the jobs! You can give some same-y abilities for mechanics, but diversify the rest of the kit!
    (10)
    ₍ᐢ. .ᐢ₎

  10. #5440
    Player
    Kira619's Avatar
    Join Date
    Jan 2023
    Posts
    43
    Character
    Latrea Unknown
    World
    Zalera
    Main Class
    Summoner Lv 91
    Quote Originally Posted by S4M4EL View Post
    i find it funny when people try to diminish forum feedback as if it shouldn't be considered because "it isn't the majority of the player-base"
    Then why have forums in the first place?
    People are being vocal about healers since HW and in every expansion the same issues become even more apparent.

    Eh? The forums are here for people to talk about whatever they wish to talk about regarding FFXIV. That's the purpose of the forums. But forums aren't given the amount of weight some people assume for a slew of reasons.

    Companies/Corporations know that people, especially in western society, are a lot more likely to visit forums to spew something negative than to talk about something positive. People who are enjoying the game are going to spend less time on here and more time playing the actual game. Hell the only reason why I'm here now is because the world's are or maintenance, otherwise I'd be playing. So with that in mind, feedback in forums are going to be evaluated under a very scrutinized lense due to the negative slant it leans towards.

    Plus you have the fact that people who like the current state of certain aspects aren't going to regularly visit the forums to champion that current state, they're just going to continue to enjoy current state. It's more along the lines of "I'm enjoying what I'm doing so I'm fine, so as long as those aspects aren't taken away, I'll continue to participate." Again, to use myself for example. One of the criticism presented was a request for higher difficulty, I enjoy the current difficulty, and to be frank I still find certain things a bit too challenging for my taste. So I completely disagree with that notion. Now had Square decided to do a 180 and "increase the threat level.", then I'd be here a lot more expressing my concerns regarding a difficulty spike until the game became unenjoyable for me and I'd quit.

    Ultimately people are going to feel how they want to feel. Many in this thread feel tank mitigation should be reduced and the game should be harder, I feel tank mitigation is just fine and the game should actually be a bit easier. But as long as forums represent a miniscule scale of the targeted audience, forum feedback would be weighed in regards to that percentage, especially if it's just reflecting a particular demographic such as English speakers vs Japanese speakers.
    (1)

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