Quote Originally Posted by aiqa View Post
In a significantly different game, yes. If all heals on all roles had damage tradeoffs, then most heals from healers should too. But if there is any role that should be able to do healing without losing damage, that should be the healer role.
I disagree. Having a gameplay loop of optimizing your healing is even more important on healers. DPS and tank jobs, though already pretty braindead, already have a core gameplay loop.

If healing is just super free where is the depth of the healer role?