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  1. #5281
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kira619 View Post
    No it's not what's clearly applied, that is what you're projecting because you disagree with my statements. If I believe everything is the way most people want it, I would say it. But I didn't, because I surely don't believe nor do I know that "everything" is the way most people want it.
    The key term, is everything. Hence why I said, stick to what's actually be said, aka the specifics. So sticking to the specifics, do I believe that more people view that tanks are more squishy, hence the addition to tank migration in comparison to the opposite viewpoint here? Yes, that is what I do believe.



    Oh yes, Square should certainly focus on this subset group of forum posters in one particular demographic over the majority of players from multiple different regions. That would go across fantastic...

    I work in IT. The fact that they shutdown the forums indicates that all the regions were providing massive amount of negative feedback. Not just English speakers, and not just a couple of threads. The fact that they haven't even shut down the english section (which they could if it was a massive as some people say), let alone the forums as a whole, says something.
    Alright then, how many threads and forums are there in each region about people complaining that tanks are too squishy? Healers have been complaining for 3 expansions and this protest thread is over 500 pages in two weeks.
    We can also say forums only reflect the vocal minority and not necessarily popular opinion. That is true, but that doesn't mean those who are vocal never reflect popular opinion.
    Alright then, when healers complain for over 6 years, culminating in a protest thread over 500 pages long in two weeks gaining attention from content creators, influencers and gaming news outlets, it doesn't reflect a popular opinion.
    But I suppose when there are no comparable complaints about tanks on any platform, tanks being too squishy is the popular opinion based on... I suppose the holy decree of square enix, or assumption based on nothing. You tell me.
    I'll apply this reasoning and say that many in other regions feel the same but just aren't vocal about it.
    (9)

  2. #5282
    Player
    Kira619's Avatar
    Join Date
    Jan 2023
    Posts
    43
    Character
    Latrea Unknown
    World
    Zalera
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Wildheaven182 View Post
    Alright then, how many threads and forums are there in each region about people complaining that tanks are too squishy? Healers have been complaining for 3 expansions and this protest thread is over 500 pages in two weeks.
    We can also say forums only reflect the vocal minority and not necessarily popular opinion. That is true, but that doesn't mean those who are vocal never reflect popular opinion.
    Alright then, when healers complain for over 6 years, culminating in a protest thread over 500 pages long in two weeks gaining attention from content creators, influencers and gaming news outlets, it doesn't reflect a popular opinion.
    But I suppose when there are no comparable complaints about tanks on any platform, tanks being too squishy is the popular opinion based on... I suppose the holy decree of square enix, or assumption based on nothing. You tell me.
    I'll apply this reasoning and say that many in other regions feel the same but just aren't vocal about it.

    And you know that there have been no threads anywhere providing feedback about tanks being squishy how? Or that's right, you somehow came across every single final fantasy forum, gaming news outlet, in every single language across the planet. But surely other regions are feeling the same thing because they HAVE to align with your mindset. How dare other regions possibly have a different viewpoint then your own.
    (1)

  3. #5283
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,841
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    I love how for tanks it's "too squishy" but for healers it's "bad players". Very nice double standard.

    It's just not possible tanks are in the state they are in cos many of them suck huh? Nah that can't be why some are basically immortal.
    When tanks are bad they get buffed into immortality

    When healers are bad they get nerfed into irrelevancy

    Definitely no double standards here
    (39)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #5284
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Kira619 View Post
    The key term, is everything. Hence why I said, stick to what's actually be said, aka the specifics. So sticking to the specifics, do I believe that more people view that tanks are more squishy, hence the addition to tank migration in comparison to the opposite viewpoint here? Yes, that is what I do believe.
    Are we playing the same game? In what way tanks are too squishy?

    Also if you want an example of a truly squishy tank, try BLU Tank, base caster HP, while also at the same time missing the whole weapon worth of VIT. And while they do have 20% max HP upkeep buff, it's still calculated from that same caster HP minus weapon worth of VIT.
    (10)
    Sometimes rumors are just... rumors.

  5. #5285
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    358
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HighlanderClone View Post
    I disagree. Having a gameplay loop of optimizing your healing is even more important on healers. DPS and tank jobs, though already pretty braindead, already have a core gameplay loop.

    If healing is just super free where is the depth of the healer role?
    Damage trade off on heals from specifically healers, without first enforcing that on all heals from other roles, will make it even more difficult to have content of various difficulty levels where bringing a healer is optimal. And since most good players will want to contribute to running content optimally, will push healers even more into a green dps role.

    Healers feeling like they are not part of the optimal way to play the game, and healers not being rewarded for healing, are big reasons for this strike. Any big changes to healers should also improve those aspects, or at least not make them worse.
    (5)

  6. #5286
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,098
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    What a bummer... I was excited for the double dot on SGE. Was hoping for a return of this "difficulty" layer.
    It's really hard to understand the Dev team. Their visions seem so different from the players and obviously it will be always like this. Yet, we have no idea what they're discussing and who is against certain changes. It's also like "the concept sounds good on paper", but it is barely fun to play.
    This reminds me a lot of Eureka release. They had the genius idea, that we had to chain trash monsters 200x to gain single digit clusters. The FATE trains started, cause players couldnt be bothered by this idea.
    (12)

  7. #5287
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    If the Devs really want healers to be heal bots they need to remove all healing from DPS and nerf burst heals on healers. You cant expect a class to do one thing when that one thing can be done with a single oGCD. Even in old MMOs from the 2000s with healbot class your heals were nowhere near as strong as a single oGCD heal in XIV. The hilarity of them wanting to make healers only heal but not adding depth or complication to healing is so funny.
    (7)

  8. #5288
    Player
    Edmund_Blackadder's Avatar
    Join Date
    May 2024
    Posts
    88
    Character
    Lux Shadowheart
    World
    Raiden
    Main Class
    Paladin Lv 99
    Quote Originally Posted by Kira619 View Post
    Snip
    I really appreciate that you have taken the time to provide feedback, but we have to be honest here. Tanks are not squishy in FFXIV, I have completed coils with my Paladin synced, OT Myths of the realm and as far as "casual" dungeon and trial content is concerned even my gunbreaker feels study enough to take a good few hits without panicking. When I am healing I find that if you have a warrior as tank you can just chill and focus on green dps throwing out the odd tetra/DB/Regen and if things get spicy some regen, aoe healing and Assize.

    A good tank using their abilities correctly and not face tanking mechanics should never die to a buster or incoming damage from the boss. Its actually laughable that dungeon mobs can be more threatening that some boss damage mechanics for tanks. The front page post highlights succinctly the concerns that healers have in FFXIV. I have mained healer in every MMO I have played, I really enjoy FFXIV, I love the story and I think I speak for most here when I say we are not being mood hoovers, what we are saying is that healers don't have any real skill expression or agency in how they play, the skill floor is relatively low, the leveling experience for new players is dreadful.

    Have you leveled a white mage from 1-90?, if so share your experience, if you haven't, please do so and let me know how monotonous that experience was when dpsing mobs. Healer's shouldn't be highly effective at DPS compared to DD, but there should be a trade off for when you switch from healing mode to damage mode, that is not there, there is no synergy between heal and dps play style in FFXIV.

    The starter journey for most jobs in FFXIV is slow and lethargic but as you level up you, you can feel the potency difference in your abilities and your character getting stronger. This is not the case with healers, and it's not limited solely to WHM, look at Sage, SCH and AST read the feedback players who enjoy playing these jobs are providing.

    You work in IT so you have an understanding of ITIL/ITSM with the end goal being continual service improvement, what this thread is aiming to do is no different, it is end-users providing feedback on where they think the service can be improved. Everyone who has commented in relation to healer issues is a paying customer, clearly they are concerned about the product and only wish for it to be better, this is the core tenant of customer service excellence. Rather than shouting down and dismissing these concerns - people should encourage and support it.

    Sadly the majority of people who has posted against healer concerns have largely just dismissed genuine feedback as healers "having a whinge" or being negative nelly's. This can't be further from the truth.
    (30)
    Last edited by Edmund_Blackadder; 06-27-2024 at 05:29 PM.

  9. #5289
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by rawker View Post
    I was leading more onto the "defensiveness" of the PLD's kit, as advertised when it became redundant due to fights already figured out that optimization meant to exclude them. It is being repeated, this time, to an entire role.
    Ah yes that too. I remember my pf raid team back then had a wow paladin main who refused to play DRK or WAR because they were "fuckin stupid and gay" and he would constantly go on about how tanks should use shields and stuff. So I never really experienced that since he was our raid leader.
    (2)

  10. #5290
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by xbahax92 View Post
    What a bummer... I was excited for the double dot on SGE. Was hoping for a return of this "difficulty" layer.
    It's really hard to understand the Dev team. Their visions seem so different from the players and obviously it will be always like this. Yet, we have no idea what they're discussing and who is against certain changes. It's also like "the concept sounds good on paper", but it is barely fun to play.
    This reminds me a lot of Eureka release. They had the genius idea, that we had to chain trash monsters 200x to gain single digit clusters. The FATE trains started, cause players couldnt be bothered by this idea.
    Yea the so called DPS healer got exactly nothing in terms of damage abilities outside exactly dungeon trash pulls, the place where healers are at their most useless. Atleast when you eventually do get a toxikon again during the fight you might aswell use it?
    (10)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

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