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  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Bastard trait, it always slips my mind. Still, that puts the WHM Medica 2 comparison value from 700p, to 910, pre-level-85. Which is still alarmingly close to WAR's 800p from SIO. That's the issue at hand, that WAR's actions encroach on the potency level of Healer actions, despite not being a Healer.

    I also forgot to list Equilibrium, which, thanks to the HOT trait, becomes a total of 2700p selfhealing, for free, every 60s



    Say it louder for the guys at the back. Why did MNK need a selfheal HOT on Riddle of Earth? You mitigate damage when you use it to defend against an attack, that's already the 'bonus for using it well', it didn't need a HOT too. Now in DT it's going to give access to a followup move that does 500p of AOE healing. Why? Monk already supported Healers by being able to grant Mantra, this new AOE heal is completely unnecessary. RPR got its 500p Regen from breaking Arcane Crest reduced to 250p because it was so good. Now we're just repeating the same mistakes on MNK?
    I disagree all dps should have some kind of mitigation or heal.. like healer should have some kind of dps and tank some dps..

    But healers issue is they dont have anything other than heals + 5% of their kit into dps
    (2)

  2. #2
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Tunda View Post
    I disagree all dps should have some kind of mitigation or heal.. like healer should have some kind of dps and tank some dps..

    But healers issue is they dont have anything other than heals + 5% of their kit into dps
    I think having a selfish mitigation is okay, but sharing mitigation especially in the form of healing is insanely dumb on DPS. If they have mitigation it should be in the form of debuffs on the boss or support like mantra to combo with the healers, my general rule on DPS and Tanks being able to heal others is it should sacrifice damage. Clemency and Improvisation (if reworked slightly) are ok for heals because you have to stop attacking to do them, the ability of being able to heal groups in oGCD heals should be a healer role exclusive thing.
    (2)

  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,399
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tunda View Post
    I disagree all dps should have some kind of mitigation or heal.. like healer should have some kind of dps and tank some dps..
    Do Second Wind and Bloodbath no longer count? Or Manaward, Radiant Aegis or Vercure?
    (1)

  4. #4
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Some healing is fine, nobody was wall-pulling off Solid Barrel or Second Wind,

    it's the increasing trend of giving fat AoE heals on 30/60s cooldowns to both tanks and DPS and adding sizable heals to tank short mits that's like, what are we supposed to do now?
    (5)