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  1. #1
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by Turtledeluxe View Post
    Literally no one is going to respond to a healer strike by taking up healing except a handful of haters.
    And what makes you think that? I started on CNJ back in ARR and swapped to SGE-main in EW, but my spouse was BRD and picked up healing in response to slow queue pops, and now quite enjoys WMH. People adapt.

    Quote Originally Posted by OliviaLugria View Post
    or like... maybe make one healer that will appeal to a certain kind of player ... Make one play like HW another like SB, and another like ShB and everyone is happy.
    Good luck balancing that -- and if you don't, be ready for there to be only one class (or maybe two) of healer that's welcome in high-end play.

    As the 600-year-old saying goes, you can't please all of the people all the time.
    And in online gaming, you actually can't please all of the people ever.
    (1)

  2. #2
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bun_Vivant View Post
    And what makes you think that? I started on CNJ back in ARR and swapped to SGE-main in EW, but my spouse was BRD and picked up healing in response to slow queue pops, and now quite enjoys WMH. People adapt.


    Good luck balancing that -- and if you don't, be ready for there to be only one class (or maybe two) of healer that's welcome in high-end play.

    As the 600-year-old saying goes, you can't please all of the people all the time.
    And in online gaming, you actually can't please all of the people ever.
    That isn't someone taking up healing in response to the strike. That's an active healer who isn't participating in the strike. As far as when they actually took up healing, I mean there wasn't a strike then. Most players will respond to any wait times by simply waiting it out or joining the strike. It's silly to assume someone's going go level a whole job in the middle of a new expansion.
    (11)
    Last edited by Turtledeluxe; 06-12-2024 at 07:27 AM.

  3. #3
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bun_Vivant View Post


    Good luck balancing that -- and if you don't, be ready for there to be only one class (or maybe two) of healer that's welcome in high-end play.
    There's never been a time that a job has been nonviable in ffxiv. I'm sure they could do a fine job of it.
    (6)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  4. #4
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,035
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by OliviaLugria View Post
    There's never been a time that a job has been nonviable in ffxiv. I'm sure they could do a fine job of it.
    This is, I think, a nasty side effect of parsing and number chasing. Certain people don't just want viable, they want OPTIMAL. The moment a job is 1% behind all the others, people will be mad if you want to play it, even if it's perfectly possible to clear with it.

    That being said, I would love if they made each healer different with varied levels of complexity. Mind you, I also don't think more complex should equal better. Having fun with a complex job should be its own reward, imo.
    (2)

  5. #5
    Player
    Arthur_M's Avatar
    Join Date
    Apr 2023
    Location
    Gridania
    Posts
    2
    Character
    Arthur Mavenir
    World
    Phoenix
    Main Class
    Paladin Lv 100
    There's never been a time that a job has been nonviable in ffxiv. I'm sure they could do a fine job of it.
    Tell that to HW PLD and MNK
    (0)

  6. #6
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,369
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by ClayyLmao View Post
    Go into anything harder than a dungeon and rely solely on the Warrior for healing, then come back here and tell me if you still believe what you just said.
    https://www.youtube.com/watch?v=fFcZCEny4x4

    A duty meant to be tackled by 8 players, cleared by only one, on content (no overgearing). Of course, I'd imagine this doesn't count either because 'oh it's just a normal mode raid' like there's some kind of nebulous line in the sand where it's suddenly perfectly acceptable that we can solo stuff as a WAR. Like we're all meant to be completely fine with it as it is, but if a WAR starts being able to solo EX trials, oh THEN it's a problem because THEN it's crossed 'the line'. In which case, I'd love to know where exactly this 'line' is meant to be, because personally, I believe we've crossed that line long long ago

    Quote Originally Posted by Bun_Vivant View Post
    Good luck balancing that -- and if you don't, be ready for there to be only one class (or maybe two) of healer that's welcome in high-end play.
    It's comically easy to balance potency outputs of jobs against one another, or a hypothetical rework against the current version of the job. That's one of the strengths of using 'potency' as a measurement instead of exact damage values. We can literally math out optimal rotations for all of the jobs based on the tooltips we got from the Media Tour. This isn't WOW where there's like 4 or 5 different procs or trinket effects that convolute the maths. In fact, here's an example:

    Take WHM.
    Change Dia from 65, plus 65 for 30s, to '150, plus 70 for 12s', for a total of 430p.
    Add a new GCD with a 15s CD, that deals 350p damage.
    That's all.

    Playing current gameplay in a training dummy scenario (22 Glares, 2 Dias per minute) is 8250p per minute. This above suggestion, which takes us down from 22 to 15 Glares per minute (along with 5 Dias and 4 'new button'), is 8200p per minute. Oh no, we lose 50p per minute? Easy, we increase Dia from 150p per cast to 160p. 5 Uses per minute, 50p gained, now it's an equal 8250p for both. People have been theorycrafting ideas for improving healer gameplay, with potency balancing, for fun in the healer section of the forum for years. It's not really all that difficult

    Additionally, please go look at Endwalker, where Black Mage is able to deal some 10% more damage than a Summoner or Red Mage, and despite this, RDM/SMN is not being kicked from groups, be they farm or prog parties
    (16)

  7. #7
    Player
    Kayokane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    429
    Character
    Aluena Mahri
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    https://www.youtube.com/watch?v=fFcZCEny4x4

    A duty meant to be tackled by 8 players, cleared by only one, on content (no overgearing). Of course, I'd imagine this doesn't count either because 'oh it's just a normal mode raid' like there's some kind of nebulous line in the sand where it's suddenly perfectly acceptable that we can solo stuff as a WAR. Like we're all meant to be completely fine with it as it is, but if a WAR starts being able to solo EX trials, oh THEN it's a problem because THEN it's crossed 'the line'. In which case, I'd love to know where exactly this 'line' is meant to be, because personally, I believe we've crossed that line long long ago

    Now if only I had an hour to watch a 1hr video on how a WAR main meticulously planned his mit rotation to clear P1N. If anyone says that isn't a valid response to the prompt they're wrong.

    This is probably why EVERY boss in Abyssos as some form of Bleed on them, which gave us two of the better fights of the expac for healers (P6 and P8)
    (0)

  8. #8
    Player
    ClayyLmao's Avatar
    Join Date
    Nov 2023
    Posts
    62
    Character
    Ibara Hazuki
    World
    Excalibur
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    https://www.youtube.com/watch?v=fFcZCEny4x4

    A duty meant to be tackled by 8 players, cleared by only one, on content (no overgearing). Of course, I'd imagine this doesn't count either because 'oh it's just a normal mode raid' like there's some kind of nebulous line in the sand where it's suddenly perfectly acceptable that we can solo stuff as a WAR. Like we're all meant to be completely fine with it as it is, but if a WAR starts being able to solo EX trials, oh THEN it's a problem because THEN it's crossed 'the line'. In which case, I'd love to know where exactly this 'line' is meant to be, because personally, I believe we've crossed that line long long ago
    Did you do this? Because unless you can do this with little to no practice, it doesn't make your role as healer irrelevant. I don't care that someone who is likely in the top 1% of players can do something. This attempt was 1 hour long, and I imagine it took many more hours of practice to pull this off. This is less efficient than doing it with a full party, the only reason you'd ever do this is to prove that you can. I do think it should be possible to do crazy stuff like this because of how cool it is.
    (3)

  9. #9
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ClayyLmao View Post
    Did you do this? Because unless you can do this with little to no practice, it doesn't make your role as healer irrelevant. I don't care that someone who is likely in the top 1% of players can do something. This attempt was 1 hour long, and I imagine it took many more hours of practice to pull this off. This is less efficient than doing it with a full party, the only reason you'd ever do this is to prove that you can. I do think it should be possible to do crazy stuff like this because of how cool it is.
    The man clicks his abilities with the mouse so im pretty sure it took him less attempts then you think. Hardest part is not falling asleep playing war for 1 hour also this normally should not be possibly with fights that are on content. Even wow had this only when you bug abused the snoot out of specific classes and these were fixed fast.
    (9)

  10. #10
    Player
    ClayyLmao's Avatar
    Join Date
    Nov 2023
    Posts
    62
    Character
    Ibara Hazuki
    World
    Excalibur
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    The problem is, we don't get to play the role if a WAR is in the party as in your example. The WAR does the role of 'tank' AND 'healer', both healing themselves AND the party. There's no good explanation for why that's possible. Why can a WAR recover someone else's HP? What sense does it make that Nascent Flash can give both the WAR and the targetted ally a Benediction 3 times in its duration (assuming enough enemies are nearby to AOE)? Meanwhile, the actual skill Benediction has a 3min CD.

    There's a difference between 'an ally has a tool that helps make something easier' eg PhysRanged bringing a mit (Samba/Tactician), versus what you're describing with a WAR joining the party (you are instantly 100% unrequired to the party because the WAR can cover all required healing). You call it 'makes my job easier', I call it 'you are being carried and can't even realize it'
    Go into anything harder than a dungeon and rely solely on the Warrior for healing, then come back here and tell me if you still believe what you just said.
    (2)

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