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  1. #4421
    Player
    PercibelTheren's Avatar
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    May 2023
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    Limsa Lominsa
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    1,036
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SargeTheSeagull View Post
    Quick aside: funny how on Reddit/YT people keep saying that this is a nonissue and “it’s literally four people” meanwhile we’re at 456 pages in a week
    Depends where you look. r/ffxivdiscussion has had a few topics about it and quite a large chunk of the people there agree that healers are in a bad situation right now. Not everyone by any means, but a sizeable part of them.
    (4)

  2. #4422
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    Join Date
    Apr 2024
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    448
    Quote Originally Posted by PercibelTheren View Post
    Depends where you look. r/ffxivdiscussion has had a few topics about it and quite a large chunk of the people there agree that healers are in a bad situation right now. Not everyone by any means, but a sizeable part of them.
    Not sure you can take /r/ffxivdiscussion seriously anymore in 2024 when they upvote comments proposing to add Freecure to Glare or Enhanced Benefic II to Malefic. These are not even cherrypicked examples; these are literal top comments in threads discussing healers.

    https://www.reddit.com/r/ffxivdiscus...aging_without/

    Of course, the forums are not necessarily better, but, still.
    (3)

  3. #4423
    Player
    PercibelTheren's Avatar
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    May 2023
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    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by UnconfirmedCat View Post
    Give SCH a gun. Do it. What's the worst that could happen.
    You get Sage!
    (1)

  4. #4424
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
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    Limsa Lominsa
    Posts
    1,036
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by HighlanderClone View Post
    Not sure you can take /r/ffxivdiscussion seriously anymore in 2024 when they upvote comments proposing to add Freecure to Glare or Enhanced Benefic II to Malefic. These are not even cherrypicked examples; these are literal top comments in threads discussing healers.

    https://www.reddit.com/r/ffxivdiscus...aging_without/

    Of course, the forums are not necessarily better, but, still.
    I mean...I don't think that's entirely unreasonable? Those traits are worse than useless right now because they're a noob trap for newbie healers who don't know better than trying to fish for the procs. At least moving them to the damage spell would encourage people to use it.
    (2)

  5. #4425
    Player
    Kacho_Nacho's Avatar
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    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Shyllen View Post
    I honestly don't really understand why they can't give healer a full rotation instead of just two buttons, I know they have healing responsibility and in high end content it does get pretty serious but tanks have a full dps rotation and still having 8 mitigation buttons they have to make full use of in ultimate content.

    I understand button bloat is a big issue but some GCD heals could be combined together to make room for new buttons.

    I think the very few dps buttons are the main reason I rarely play healer tbh
    From my understanding, the reason Yoshi is resistant to the idea of giving healers a full damage dealing rotation is it would result in players neglecting their healing abilities and also lead to players being put under social pressure to deal damage more than their skill level may allow. I believe this is why the initial Japanese forum response to #FFXIVHEALERSTRIKE was "If you want to DPS, play a DPS."

    I also feel this is why the new DPS spells for healers are on a two minute cooldown. There seems to be this deep mindset that healers should be focused on monitoring everyone's health bars even when there is no damage coming in rather than getting caught up in the sort of things damage dealers focus their attention on. They want the damage rotation of the healing jobs to remain mostly one spell.

    Personally, I am willing to accept this, if this is one of the things we cannot change. But, if we healers are supposed to be focused on health bars and character status effects so much, then the game should reflect that.

    It doesn't.

    That's why I'm a proponent of nerfing the healing and dispelling abilities of the non-healer jobs. If healers are supposed to mainly heal, let us mainly heal.

    As for button bloat, definitely combine redundant heals. Healers don't need to have their action bars filled for the sake of filling them. Each spell should have a purpose.
    (12)
    Last edited by Kacho_Nacho; 06-21-2024 at 04:29 PM.

  6. #4426
    Player
    Stormhold's Avatar
    Join Date
    Dec 2021
    Posts
    15
    Character
    Stormhold Quill
    World
    Sagittarius
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    How convenient. I am not moved by "x job isn't preferred for y content" argument, especially for past expansions.
    Those who do not respect history destined to repeat it.

    Quote Originally Posted by Turtledeluxe View Post
    There are no sides. ... you restated it as though you were educating me. You are not. Let that be understood.
    It feels like You have no idea of consequences which already happened in MMO before.

    Quote Originally Posted by Turtledeluxe View Post
    Again, WoW is a different game ... logs early in a raid cycle you're already going to see some jobs used SIGNIFICANTLY more than others. So I am unmoved by the argument.
    Paladins at some point was only viable healer for Mythic+ and everyone else was not accepted in groups en masse, making joining the group for healers en masse. If rushed design will make, for example White Mage, precived "bad", this playerbase won't be able to find group as easy.

    Quote Originally Posted by Turtledeluxe View Post
    Also for someone not a fan of gatekeeping, you are literally gatekeeping. You're also extremely sensitive for someone who came into the topic guns blazing about useless the first post is-- I called your viewpoint narrow and you're taking it as some kind of personal attack. ... I am saying your post came across as a narrow interpretation of the problem.
    Where do I gatekeep? Do You know the meaning of this word? You never called my viewpoint narrow, You stated
    Quote Originally Posted by Turtledeluxe;
    your narrow thinking that is preventing you from true enlightenment.
    implying I can't think wide, while all I do is thinking how changes at this time will damage the playerbase in future and if it is worth it. Poor word choises. And I admit thoughts You present feels even more narrow to me.

    Quote Originally Posted by Turtledeluxe View Post
    If homogenization is so good for the game, we have work to do. Why not put raise on all casters and make all their DPS the same for example. I can sit here all day and tell you ways the jobs can be even more homogenized.
    Yes it is, but exgragating much? Of course people will argue, but all I see that jobs are moved towards higher floor, slightly higher ceiling in DT. Everything done so low skill players can do better.
    • Time Dilation - Will be always pressed before Divination anyway.
    • Kaiten - If sprouts en masse didn't press it before Midare, they got severely punished. And You can't teach them, but they are around.
    I personally hate Enmity changes in ShB, but I can see how it is beneficial for the flow of players in the game. Hope 8.0 Bring changes which can suit both of us.
    (2)

  7. #4427
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    Join Date
    Apr 2024
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    448
    Quote Originally Posted by PercibelTheren View Post
    I mean...I don't think that's entirely unreasonable? Those traits are worse than useless right now because they're a noob trap for newbie healers who don't know better than trying to fish for the procs. At least moving them to the damage spell would encourage people to use it.
    You don't want to be using Cure II, and definitely not Benefic II. You are just substituting one "noob trap" for another.

    Putting them on the damage filler is also equivalent to just upgrading Ben 2 and Cure 2 straight up. You're going to get the proc nearly every GCD? What's the point? Under what scenario are you going to make the conscious decision to use Glare just so you can proc Freecure??
    (4)

  8. #4428
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,840
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HighlanderClone View Post
    You don't want to be using Cure II, and definitely not Benefic II. You are just substituting one "noob trap" for another.

    Putting them on the damage filler is also equivalent to just upgrading Ben 2 and Cure 2 straight up. You're going to get the proc nearly every GCD? What's the point? Under what scenario are you going to make the conscious decision to use Glare just so you can proc Freecure??
    I believe the idea is a low level design aspect

    If you can show people that doing damage provides positive outcomes to their healing (free cure 2’s) then it would encourage new people to do damage during downtime rather than spam cure 1

    I dont think it was ever meant as a useful skill above 50
    (7)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #4429
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,081
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    From my understanding, the reason Yoshi is resistant to the idea of giving healers a full damage dealing rotation is it would result in players neglecting their healing abilities and also lead to players being put under social pressure to deal damage more than their skill level may allow. I believe this is why the initial Japanese forum response to #FFXIVHEALERSTRIKE was "If you want to DPS, play a DPS."

    I also feel this is why the new DPS spells for healers are on a two minute cooldown. There seems to be this deep mindset that healers should be focused on monitoring everyone's health bars even when there is no damage coming in rather than getting caught up in the sort of things damage dealers focus their attention on. They want the damage rotation of the healing jobs to remain mostly one spell.
    This always reminds me of the hilariously out of touch Scholar change in the middle of Shadowbringers, where they nerfed Energy Drain from 150 down to 100 potency with the explanation that Scholar players were focusing on DPS too much...
    And then you looked at actual Scholar logs and saw that they were doing more healing than their co-healer almost every time.
    (7)

  10. #4430
    Player 1313's Avatar
    Join Date
    Apr 2024
    Posts
    347
    Character
    Payne Leonhart
    World
    Jenova
    Main Class
    White Mage Lv 100
    friends, the forum is not the only way to provide feedback lol you can contact them through the website or in game as well. when those systems become flooded with feedback of a particular nature , they will take notice. rather than an overlooked english forum full of trolls and people who think threads are debate sections and not feedback to the developer sections
    (2)

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