But that's effectively "deleting" healers, like I said.oh no no, sorry I forgot to add, maybe just add 1 dot and 1 attack plus 1 aoe for all classes, 1 heal on a relatively short cd, a self mitigation and a damage buff, even controller players will be able to play with ease, some of you in this thread have said SE are incapable of balancing a trinity and everyone has a gripe about their jobs be it Healer DPS or Tank, just role all the archetypes into 1 and call it a day, even balancing would be simple.
Healers want to heal. We don't want to be DPS - otherwise we'd just play the DPS jobs.
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